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Steam News28 January 20242y ago

Hotfix v0.97.2

This update IS compatible with savegames from previous v0.96.0+! ENGINE: Construct 3 updated to r376. GRAPHICS: -[Survival] Added a visual feedback particle effect when a skill increases.

Full notes

Full DinoSystem update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes0 removals
  • Gameplay
  • UI and audio
  • Events
changedENGINE:Construct 3 updated to r376.
addedGRAPHICS:[Survival] Added a visual feedback particle effect when a skill increases.
changedAUDIO:[Survival] Heartbeat sound volume slightly reduced, and frequency increased.
changedINTERFACE:Main Menu link icons have a fancy effect while disappearing/appearing when accessing/exiting the Load Game screen. -[Survival] While fishing, mouse-hover on sea also shows LMB/key for attempting to fish. - Some UI elements (top-left notification, top-right game info) are now responsive to window size/proportions.
changedSURVIVAL:Body Muscle decay rate from Soreness over 25% increased to 4x (from 3x). - Body Muscle decay rate is reduced ~30% more by Body Fat and Proteins. - It's now possible to butcher a carcass with bare-hands is frozen over 50%, but below 100%. - Strength requirement for pulling Carcass/Skeleton tweaked to be lower for smaller animals, and about the same for bigger ones. - Character head turns a bit more gradually.
changedANIMALS:Small improvements to animal bleeding logic.

DinoSystem changes

changedConstruct 3 updated to r376.
added[Survival] Added a visual feedback particle effect when a skill increases.
changed[Survival] Heartbeat sound volume slightly reduced, and frequency increased.
changedMain Menu link icons have a fancy effect while disappearing/appearing when accessing/exiting the Load Game screen. -[Survival] While fishing, mouse-hover on sea also shows LMB/key for attempting to fish. - Some UI elements (top-left notification, top-right game info) are now responsive to window size/proportions.
changedBody Muscle decay rate from Soreness over 25% increased to 4x (from 3x). - Body Muscle decay rate is reduced ~30% more by Body Fat and Proteins. - It's now possible to butcher a carcass with bare-hands is frozen over 50%, but below 100%. - Strength requirement for pulling Carcass/Skeleton tweaked to be lower for smaller animals, and about the same for bigger ones. - Character head turns a bit more gradually.

This update IS compatible with savegames from previous v0.96.0+!

ENGINE:

  • Construct 3 updated to r376.

GRAPHICS:

-[Survival] Added a visual feedback particle effect when a skill increases.

AUDIO:

-[Survival] Heartbeat sound volume slightly reduced, and frequency increased.

INTERFACE:

  • Main Menu link icons have a fancy effect while disappearing/appearing when accessing/exiting the Load Game screen. -[Survival] While fishing, mouse-hover on sea also shows LMB/key for attempting to fish. - Some UI elements (top-left notification, top-right game info) are now responsive to window size/proportions.

SURVIVAL:

  • Body Muscle decay rate from Soreness over 25% increased to 4x (from 3x). - Body Muscle decay rate is reduced ~30% more by Body Fat and Proteins. - It's now possible to butcher a carcass with bare-hands is frozen over 50%, but below 100%. - Strength requirement for pulling Carcass/Skeleton tweaked to be lower for smaller animals, and about the same for bigger ones. - Character head turns a bit more gradually.

ANIMALS:

  • Small improvements to animal bleeding logic.

FIXES:

-[Survival] Fixed Butchering, Cleaning Branch/Fish and Expand Lakebed actions speed not being affected by changes in v0.97.1 (which increased their speed). -[Survival] Fixed Butchering not advancing using a Sharpstone when the carcass is frozen. -[Survival] Fixed alert message "your high Fullness is slowing this action down" showing when the Fullness is actually low or 0.

Source

Steam News / 28 January 2024

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