What changed
1 fix1 addition0 changes0 removals
fixedOn top of what is covered in this video, I've also fixed a lot of bugs and added new small features. A few are: - Added wallslide particles and SFX for when you can walljump - Improved the tutorial - Fixed? An issue where you couldn't pause mid game if you had a controller plugged in. - Fixed a bug where upon startup vol would be set to 0 - Added a patch notes screen upon startup for older players who don't wanna replay the tutorial - Made one of the Cultist Realm levels look better - Removed Heroin
addedBe sure to add Dimensional Slaughter to your Steam Wishlist , as the NextFest is coming up soon and that will greatly help me in getting this game noticed.
DIMENSIONAL SLAUGHTER changes
fixedOn top of what is covered in this video, I've also fixed a lot of bugs and added new small features. A few are: - Added wallslide particles and SFX for when you can walljump - Improved the tutorial - Fixed? An issue where you couldn't pause mid game if you had a controller plugged in. - Fixed a bug where upon startup vol would be set to 0 - Added a patch notes screen upon startup for older players who don't wanna replay the tutorial - Made one of the Cultist Realm levels look better - Removed Heroin
addedBe sure to add Dimensional Slaughter to your Steam Wishlist , as the NextFest is coming up soon and that will greatly help me in getting this game noticed.
On top of what is covered in this video, I've also fixed a lot of bugs and added new small features. A few are: - Added wallslide particles and SFX for when you can walljump - Improved the tutorial - Fixed? An issue where you couldn't pause mid game if you had a controller plugged in. - Fixed a bug where upon startup vol would be set to 0 - Added a patch notes screen upon startup for older players who don't wanna replay the tutorial - Made one of the Cultist Realm levels look better - Removed Heroin
Be sure to add Dimensional Slaughter to your Steam Wishlist, as the NextFest is coming up soon and that will greatly help me in getting this game noticed.