Full notes
Full DIMENSIONAL SLAUGHTER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
DIMENSIONAL SLAUGHTER changes
Main changes:
Added a new Dimension
Added 2 master levels
Added a midway checkpoint through the game, so you don't always have to restart from the begining.
Added a new weapon
Added multiple new enemies
Added new upgrades such as a dash
Added slo-mo
Added double jumps
Revolver has a new alt fire
Redid Sandsteel Shotgun's normal fire
Gave Guttersnipe a new alt
Finally Hired a real VA for Habil, Hatim Baqer
Improved wallrun/jump physics
Improved enemy AI
Added a ledge clamber
Redid a lot of UI
The rest:
A plethora of bug fixes
Redid the Cancer track yet again
Redid a lot of VFX
New cactus
Was unable to give @naoranorana from the discord server a bigger mousepad
Stomp velocity now increases over time
Grapple radius is bigger
Increased step height
Added a new "painterly filter"
Added an option to go back to the OG Manliestdev-voiced grunts
And that should be all!
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Source
Changelog.gg summarizes and formats this update. How we read updates.
