Full notes
Full DIMENSIONAL SLAUGHTER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
DIMENSIONAL SLAUGHTER changes
Small patch for now. The upgrades were supposed to appear in the next major update but that's gonna take a long time so I said "Screw it" and decided to add them in now. They only appear in difficulties under Expert, and have a 1/10 chance of appearing in a level, replacing a random ammo crate.
The list includes:
Speed Boost
Infinite Ammo
Infinite Shocker energy
Invulnerability (Basically just Mario's Starman)
You can see an example of one of them in action here. Disclaimer: The music used in the video is not used in the actual game.
I've also improved the wall jump physics by increasing the height they give you, and I also lowered the wall slide gravity. I'm also considering just removing it entirely so the wall-slide just becomes a wall-run but we'll see.
Various bugs have also been fixed, mainly the Dimension time being counted even during cutscenes. Oh yeah, and I added a screenshake slider.
Anyways, go follow me on Twitter and join my Discord and tell your friends and email your favorite Youtubers about how much you love this game and also send them this Presskit while you're at it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
