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Latest Die Bloody Nazi Die! updates
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- Die Bloody Nazi Die!
Final release and update 1.58!
Final version released! Now you can play and have fun with a fine version with Boss Rush game mode and simplified chinese language added. Debugged since last version: Chinese language and debug; - Boss Rush balanced and…
Announcement3 changesFixGameplay - Die Bloody Nazi Die!
Final release launch!
Finally, after 18 months we are ready to launch the final version of Die Bloody Nazi Die! on SEPTEMBER 26th. This is our very first project. So be kind and feel free to send us your tip, proposal, screen, or advice! We…
Announcement - Die Bloody Nazi Die!
Update #9
ver. 1.5.3 Changed sound FX; Removed bullet number over dropped weapons; Hidden crosshair symbol during map's usage; Balanced Panzer and Giant Robot's boss fights; Fixed Desert Fox moving pattern bug; Fixed bug of Occam…
Announcement10 changesFixUI/audio - Die Bloody Nazi Die!
New price until final release
We decided to price our game Die Bloody Nazi Die! only 4.99 dollars until the final release. Join the alien cause and fight the regime!!! For any question please contact us at info@meanteamstudio.com In a few days we'll…
Announcement1 changeBalance - Die Bloody Nazi Die!
Update #08
v.1.4i Fixed bug not allowing you to go to main menù; Fixed bug not allowing to save top score records; Changed sound FX;
Announcement3 changesFixUI/audio - Die Bloody Nazi Die!
Update #07 for Summer Sales and 80% OFF!
Big update for Steam Summer Sales and HUGE discount of 80% to let you experience our game! A super graphic restyling improves user experience. The final version is approaching and will be ready very soon. We hope in a f…
Announcement33 changesFixGameplay - Die Bloody Nazi Die!
Summer Sales -80% OFF!
Hi! We are working on a new build for Die Bloody Nazi Die! to release for this Steam Summer Sales and the game will be -80% off for all this discount period!!! So add it to your wishlist and wait just a few days... Than…
Announcement1 changeGameplay - Die Bloody Nazi Die!
Update #06
v.1.3.a Improved HUD stretching animation when life bar increases; Implemented a "pain-like" sound when taking damages; Negative score now taking into account by the TOP SCORE counter; Fixed TOP SCORE value not showing…
Announcement3 changesFixUI/audio - Die Bloody Nazi Die!
Update #05
V1.2.a Fixed Level 1 (Hangar) random layout generation bug; Fixed minor text strings overlaps; Replaced some weapons related sprites; Updated some collectibles' effect; Updated minimap color palette; Fixed menu sound is…
Announcement10 changesFixGameplay - Die Bloody Nazi Die!
Update #04
v.1.1k Fixed bug prevented to save a run started from Power-Up menu
Announcement1 changeFix - Die Bloody Nazi Die!
Update #03
v.1.1j Fixed bug that prevents to equip weapons; We are fixing a bug that prevents to spend DNA points if the run begin from the “continue” button in the Power-Ups instead of the “start” button in the main menu.
Announcement1 changeFix - Die Bloody Nazi Die!
Update #02
v.1.1i Fixed loading saves bug Other minor fixes
Announcement1 changeFix - Die Bloody Nazi Die!
Update #01
v.1.1g Added controller support (tested with XOne and X360 controllers); Updated loading screen with animated enemies; Fixed boss “Fox of the Desert” going off the room; Balance update for generic enemies across the gam…
Announcement18 changesFixGameplay - Die Bloody Nazi Die!
CONGRATULATIONS!!!
Contratulations to our first fellow gamer who killed the final boss! BubbaDJ is the first champion of the nazi bunker!!!
Announcement - Die Bloody Nazi Die!
#4 Ready for the first update!
We are working to provide a juicy update within few days! So be patient and you will not regret it. Die Bloody Nazi Die! will be enhanced by balanced environmental items drop, tuned mechanics, many bugs fixed and some n…
Store1 changeFix - Die Bloody Nazi Die!
#3 Here we are!
First day officially as early access on Steam and we are so excited! We'd like to know if something should be added in the game: extras, enemy,mechanics... If you got an idea, feel free to tell it to us! So here we are,…
Announcement1 changeGameplay


