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Steam News17 May 20197y ago

Update #05

V1.2.a Fixed Level 1 (Hangar) random layout generation bug; Fixed minor text strings overlaps; Replaced some weapons related sprites; Updated some collectibles' effect; Updated minimap color palette; Fixed menu sound is

Full notes

Full Die Bloody Nazi Die! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedFixed Level 1 (Hangar) random layout generation bug;
fixedFixed minor text strings overlaps;
changedUpdated some collectibles' effect;
changedUpdated minimap color palette;
fixedFixed menu sound issues;
fixedFixed “Critical Damage” Power-Up bug;

Die Bloody Nazi Die! changes

fixedFixed Level 1 (Hangar) random layout generation bug;
fixedFixed minor text strings overlaps;
changedUpdated some collectibles' effect;
changedUpdated minimap color palette;
fixedFixed menu sound issues;

V1.2.a

  • Fixed Level 1 (Hangar) random layout generation bug;

  • Fixed minor text strings overlaps;

  • Replaced some weapons related sprites;

  • Updated some collectibles' effect;

  • Updated minimap color palette;

  • Fixed menu sound issues;

  • Fixed “Critical Damage” Power-Up bug;

  • Fixed some collectibles' descriptions;

  • Improved "post-mortem" screens' flow;

  • Simplified "end-game" score screen;

  • "TOP SCORE" feature added in the Main Menu;

  • Others minor fixes.

"TOP SCORE" feature is still under development and it will be improved in the next few weeks.

Source

Steam News / 17 May 2019

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