In this update13
Full notes
Full DichrowarMelee update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Balance
- Maps
- Fixes
- Performance
DichrowarMelee changes
Development Update
Week 20
This Week's Development Update
This week, we focused on implementing the Shield Guard Specialization Dungeon, adding a large number of new equipment pieces across multiple slots, including armguards, greaves, and helmets. We also adjusted the difficulty of some dungeons, continued fixing bugs, and optimized the UI, sound effects, and visual effects. Additionally, we improved multilingual text and interface interaction.
Content Expansion & Adjustments
New Shield Guard Specialization Dungeon
Added the Shield Guard Specialization Dungeon and Shield Guard Specialization+ Dungeon. Successfully completing these dungeons will grant different Knight Specialization rewards.
Shield Guard Specialization: Level 5 Machino with full Green equipment.
Shield Guard Specialization+: Level 9 Machino with full Purple equipment.
Machino: The Shield Guard Class Skill Dungeon Boss. Machino continuously restores HP through skills, switches between different counterattack modes based on HP levels, and uses piercing attacks to deal large-area damage.
Dungeon Difficulty Adjustments
Reduced the difficulty of the Ashen Territory and Frozen Wasteland dungeons, allowing players to obtain map rewards earlier.
New Equipment
New Armguards
Flame Throwing Gloves: Each cast causes the enemy with the lowest temperature to immediately increase by 40 degrees.
Ice Throwing Gloves: Each cast causes the enemy with the highest temperature to immediately decrease by 40 degrees.
Arm Shield: When Shelter is activated, gain 1 stack of Arm Shield. Each stack provides 1 basic Shelter chance, up to 5 stacks. Lasts for 5 seconds.
Serrated Armguard: Whenever accumulated HP lost from attack damage exceeds 1000, the damage source is immediately disarmed for 2 seconds.
Spiked Armguard: When taking critical damage, deals Magic Damage equal to 30% of the critical damage back to the attacker.
Wind Training Gloves: Attack and skill damage ignores 40% of the target's Dodge.
Skull-Shaking Gauntlets: When attacking a stunned enemy, deal additional True Damage equal to 10% of the target's maximum HP and apply Skull Shock (immune to one instance of incoming attack or skill damage).
Spider Silk Gloves: Attacks and skills against disarmed enemies immediately silence them for 0.5 seconds.
Bee Sting Gloves: Attacks and skills against silenced enemies immediately disarm them for 0.5 seconds.
New Greaves
Serrated Greaves: Each time you take attack damage, there is a 2% chance to immediately disarm the attacker for 2 seconds.
Spiked Greaves: When taking skill damage, deal 10 True Damage to adjacent enemies.
Bloodseeker Greaves: After directly killing an enemy, move outward by 1 tile.
Wind Chasing Boots: When dealing attack or skill damage, additionally deal True Damage equal to the absolute distance moved after your previous damage instance × 100.
Heavy Iron Greaves: Reduces 0.6 bonus movement speed and grants 25 additional Armor.
Vanguard Leg Armor: When taking damage while adjacent to an enemy, use an additional 40 Dodge to resist the damage. Each successful dodge reduces this effect by 1.
New Helmets
Spiked Helmet: When controlled, the control caster takes Physical Damage equal to the control duration × 50.
Serrated Helmet: Every 10 seconds, your next time taking damage causes the attacker to be disarmed for 0.5 seconds (stackable).
New Button Added to Reforge Interface
Added a "Remove Equipment with One Click" button to the Reforge interface.
Bug Fixes
Fixed an issue where equipment could be reforged infinitely without selecting any affixes.
Fixed interaction issues where clicking icons for Gold, Sugar, Specialization descriptions, and other elements had no response.
Fixed incorrect translations and mismatched text descriptions in some languages.
Fixed incorrect descriptions of some reward sources.
Game Optimization
Updated and optimized attack sound effects for some characters.
Optimized the display size of equipment frames and description text.
Updated some character portraits and skill attack effects.
Thank you to all players for your continued feedback and support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
