Full notes
Full Diceheart update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Diceheart changes
Last patch we accidentally introduced a softlock with the
sentinels
in the final level (sorry!). We've resolved this issue, and included a few small adjustments.
Fixed softlock when defeating any of the
sentinels
(introduced in 1.0.4)
Fixed Subscription Service error when you change the die and run out of money
Fixed dice tooltip potentially going off-screen in the forge
Added frame limiter to settings screen
Adjusted Cave of the Dicehearts enemy spawn distribution
Added corrupted save file protection
Made Marksman work on non-transient dice and changed its overcharge effect
Adjusted a secret trick's charge requirement
Source
Changelog.gg summarizes and formats this update. How we read updates.
