Full notes
Full Dice of Kalma update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Wayward Souls! This bugfix patch introduces various fixes to daily challenges and changes the color of the background depending on the selected game mode. - Fixed the game freezing on the last level of daily challenges if the player had at least one astronaut skull.
What changed
- Fixes
- Gameplay
- UI and audio
Dice of Kalma changes
Fixed a bug where astronaut skulls calculated their activation incorrectly on levels 10 and 20.
Fixed the show-off achievement being unlockable in daily challenges.
Fixed a bug where the dice were interactable for a brief moment before the first initial dice roll.
Fixed a bug where the last hand played didn’t reset to high die between runs.
Fixed an issue that could cause number indicator animations to freeze.
Slightly reduced the delay before the end screen appears after winning a run.
Slightly adjusted the difficulty curve of level thresholds in daily challenges.
The background color changes depending on the selected game mode.
Adjusted the UI to have no border around Kalma.
Improved the visibility of UI border blinking when having a winning/losing hand. Dice of Kalma
Source
Changelog.gg summarizes and formats this update. How we read updates.
