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Steam News10 October 20258mo ago

0.1.8 Update

- Improved the clarity of intro and tutorial dialogues. - Added dialogue that hints the player to try previewing TOTAL by holding the PLAY HAND button.

Full notes

Full Dice of Kalma update

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What changed

2 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedImproved the clarity of intro and tutorial dialogues.
addedAdded dialogue that hints the player to try previewing TOTAL by holding the PLAY HAND button.
changedSplit the LEVEL title into LEVEL and THRESHOLD for improved UI clarity.
addedAdded a subtle looping animation of two arrows pointing at the title of the skull loot and hand upgrade screens at the end of level 1.
addedAdded a "+1" text on the level of the selected hand in the hand upgrade screen.
changedThe border of the UI area now blinks red when the player is on their last hand and playing the hand wouldn't result in enough TOTAL to avoid losing. The blinking effect stops if the player manages to salvage the situation by using REROLLS.

Dice of Kalma changes

changedImproved the clarity of intro and tutorial dialogues.
addedAdded dialogue that hints the player to try previewing TOTAL by holding the PLAY HAND button.
changedSplit the LEVEL title into LEVEL and THRESHOLD for improved UI clarity.
addedAdded a subtle looping animation of two arrows pointing at the title of the skull loot and hand upgrade screens at the end of level 1.
addedAdded a "+1" text on the level of the selected hand in the hand upgrade screen.

- Improved the clarity of intro and tutorial dialogues.

- Added dialogue that hints the player to try previewing TOTAL by holding the PLAY HAND button.

- Score preview now shows the preview for REROLL gain in addition to BONES, MULT and TOTAL.

- Split the LEVEL title into LEVEL and THRESHOLD for improved UI clarity.

- Added a subtle looping animation of two arrows pointing at the title of the skull loot and hand upgrade screens at the end of level 1.

- Added a "+1" text on the level of the selected hand in the hand upgrade screen.

- The border of the UI area now blinks red when the player is on their last hand and playing the hand wouldn't result in enough TOTAL to avoid losing. The blinking effect stops if the player manages to salvage the situation by using REROLLS.

- Fixed spacing issues in some dialogues.

- Fixed victory dialogues triggering when losing on level 10.

Source

Steam News / 10 October 2025

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