Full notes
Full Deus Novum update
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What changed
- UI and audio
Changes: Changed max size of resource piles and stockpiles from 500 to 1000 More adjustments to throwing Changed order of buildings in build menu to sort by total build cost Made hand grab things faster Added creature action to cast food/wood/stone to create a bundle in hand Changed 'options' button on main menu to 'settings' for consistency Made village center's building options not disappear when offscreen so you can find villagers across the map Made placement logic different for buildings with a circular shape Bug Fixes: Fixed sacrificing dead villagers not destroying them Fixed some issues with builders going to the wrong pile causing them to get stuck Fixed creature kicking self to relieve anger Fixed crystal purifier only spawning turtles Fixing being unable to select evil village center when it has a crystal
Source
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