What changed
2 fixes0 additions0 changes0 removals
fixedI think that I've fixed the issues with saving and loading. If you are still experiencing issues, please let me know on the discord or with the in-game bug reporter(F7).
fixedChanges: Switched json serialization method from built in unity to JSON .NET For Unity for better control of saving and loading Made fireballs not light their caster on fire to prevent creature setting themselves on fire so much Improved navmesh path generation priority calculation Increased visibility of rain miracle Fixes: Fixed WASD pan speed being affected by framerate Fixed some things being missed when saving Fixed loading failing Fixed being unable to command creature to attack storehouses or stockpiles Fixed hand positioning error
Deus Novum changes
fixedI think that I've fixed the issues with saving and loading. If you are still experiencing issues, please let me know on the discord or with the in-game bug reporter(F7).
fixedChanges: Switched json serialization method from built in unity to JSON .NET For Unity for better control of saving and loading Made fireballs not light their caster on fire to prevent creature setting themselves on fire so much Improved navmesh path generation priority calculation Increased visibility of rain miracle Fixes: Fixed WASD pan speed being affected by framerate Fixed some things being missed when saving Fixed loading failing Fixed being unable to command creature to attack storehouses or stockpiles Fixed hand positioning error
I think that I've fixed the issues with saving and loading. If you are still experiencing issues, please let me know on the discord or with the in-game bug reporter(F7).
Changes: Switched json serialization method from built in unity to JSON .NET For Unity for better control of saving and loading Made fireballs not light their caster on fire to prevent creature setting themselves on fire so much Improved navmesh path generation priority calculation Increased visibility of rain miracle Fixes: Fixed WASD pan speed being affected by framerate Fixed some things being missed when saving Fixed loading failing Fixed being unable to command creature to attack storehouses or stockpiles Fixed hand positioning error