Update log
Full Desynced update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Balance
Hello, Operator!
It has been a long journey. DESYNCED first launched into Early Access in August 2023, and since then the game has grown tremendously thanks to your feedback. Over the past few years we have been constantly improving systems, adding new features, expanding the world, and refining the experience together with the community.
🚀 Today we are very happy to finally release Desynced 1.0!
This is a major milestone for the team. It marks the point where the game has reached a level of gameplay and content we feel confident sharing with a wider audience.
At the same time, 1.0 is not the end of development. We are continuing to work on new missions, additional world content, UX and QoL improvements, and further refinements to core systems such as behaviors. Many of these ideas are already in planning. We will also share a new roadmap after 1.0, so stay tuned.
🌟 Please support us by leaving a Review 🌟
[dynamiclink href="https://store.steampowered.com/app/1450900/Desynced/"]
⚠️ Desynced has changed a lot since its EA launch ⚠️
If the last time you played was two years ago, do not expect the exact same game. Many systems have evolved, new mechanics were added, balance has changed, and the overall experience has been refined across multiple major updates.
Starting a fresh save and rediscovering the game from the beginning is the best way to experience everything that has been added.
🔽 Below you will find the complete list of everything included in this update 🔽
📡 Desynced 1.0 Patch Notes
✨ Steam Achievements and Steam Trading Cards
We’ve added full Steam Achievements support plus Steam Trading Cards, so you can earn badges, emoticons, and wallpapers while showing off your progress.
* Steam Achievements are already available. Trading Cards, badges, emoticons, and profile backgrounds are currently pending approval from Steam, so they may appear with a small delay but should become available soon™.
✨ New Game Plus Feature
After finishing the story, you unlock the ability to start a fresh run from a different perspective, changing how you approach the world from the very start.
✨ Replay Improvements
The game now remembers the state of the game when it or an active mod was last updated. This "snapshot" state will be used as the starting point for playing back a replay to prevent the replay playback from going out of sync. There is now a menu button while saving which allows for replay data and snapshot data to be removed from the save. It also allows replay recording to be re-started at any point.
✨ Language Support Update
For various reasons we had to remove official support for Polish, Czech and Portuguese for the 1.0 release. However, we were not happy with removing them completely, so these languages are still available unofficially in-game.
Much of the text remains human translated, and the languages can still be selected in the game. They are simply no longer listed as officially supported on the Steam store page.
Rewritten translations for the languages German, Spanish, Japanese, Korean, Russian, Chinese (Simplified) and Chinese (Traditional)
Replace "View Distance" drop down with a slider (with an increased highest setting)
Add "Shadow Distance" slider to separately control how far shadows are rendered
Add shortcut group rows (allow up to 10 rows of 10 groups each), can be selected with ALT+1 to ALT+0 or switched up/down with ALT+Up/Down
Add faction setting how destroyed buildings should be replaced (replace with paused construction (default), replace with active
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