What changed
2 fixes3 additions3 changes1 removal
- UI and audio
- Gameplay
- Balance
- Fixes
added✨ New FeaturesWallpaper Settings: A highly requested feature has been added—players can now set a wallpaper behind the game! Choose from pre-packaged wallpapers or add your own custom ones to personalize your experience. This can be found in the Settings menu.
added✨ New FeaturesItem Recycling: A new "Recycle" stat has been introduced, allowing players to remove items during a run. Each dungeon completion grants a permanent +1 stat bonus to your cursor.
added✨ New FeaturesShield Stat and Failsafe Passive: The Dodge stat has been removed and replaced with a new Shield stat. Shields absorb damage, with one shield being removed per hit and resetting after each fight. A new passive item, Failsafe, has been added, granting +1 Shield per level-up.
changed🔧 TweaksDropped Item Movement: Dropped items (XP, Gold, etc.) now move towards the cursor beyond the base pickup radius.
removed🔧 TweaksHealth Regeneration Display: Health regeneration numbers will no longer display if your health is already full.
changed🔧 TweaksFairy Movement Adjustment: Fairy enemies have had their movement speed reduced.
Desktop Survivors 98 changes
addedWallpaper Settings: A highly requested feature has been added—players can now set a wallpaper behind the game! Choose from pre-packaged wallpapers or add your own custom ones to personalize your experience. This can be found in the Settings menu.
addedItem Recycling: A new "Recycle" stat has been introduced, allowing players to remove items during a run. Each dungeon completion grants a permanent +1 stat bonus to your cursor.
addedShield Stat and Failsafe Passive: The Dodge stat has been removed and replaced with a new Shield stat. Shields absorb damage, with one shield being removed per hit and resetting after each fight. A new passive item, Failsafe, has been added, granting +1 Shield per level-up.
changedDropped Item Movement: Dropped items (XP, Gold, etc.) now move towards the cursor beyond the base pickup radius.
removedHealth Regeneration Display: Health regeneration numbers will no longer display if your health is already full.
✨ New Features
Wallpaper Settings: A highly requested feature has been added—players can now set a wallpaper behind the game! Choose from pre-packaged wallpapers or add your own custom ones to personalize your experience. This can be found in the Settings menu.
Item Recycling: A new "Recycle" stat has been introduced, allowing players to remove items during a run. Each dungeon completion grants a permanent +1 stat bonus to your cursor.
Shield Stat and Failsafe Passive: The Dodge stat has been removed and replaced with a new Shield stat. Shields absorb damage, with one shield being removed per hit and resetting after each fight. A new passive item, Failsafe, has been added, granting +1 Shield per level-up.
🔧 Tweaks
Dropped Item Movement: Dropped items (XP, Gold, etc.) now move towards the cursor beyond the base pickup radius.
Health Regeneration Display: Health regeneration numbers will no longer display if your health is already full.
Fairy Movement Adjustment: Fairy enemies have had their movement speed reduced.
🐛 Bug Fixes
Enemy Transparency Fix: Revisited the enemy transparency bug that occurred during level-ups. This issue has been addressed and should now function correctly.
Key Spawning Improvements: Key spawning has been improved once again to ensure proper functionality in treasure rooms.
Cookie Pointer Bug: Fixed an issue where leveling up outside of a fight would spawn auto-clickers in the middle of the screen.