Full notes
Full 我在地府打麻将 - Demonic Mahjong update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Balance
- Gameplay
- Fixes
我在地府打麻将 - Demonic Mahjong changes
Added map viewing functionality to the route selection page after a battle loss.
Fixed the issue where BGM would overlap when returning to the main interface from Chapter 4.
- Adjusted the default Figurine rewards for Ksitigarbha's character presetChanged "Dragon-tailed Fox Immortal" to "Admiring Strength Ghost"; Changed "Charging Turtle" to "Gem Goblin"; Changed "Poison Armor Turtle" to "Five-colored Divine Ox"; Changed "Shrinking Turtle" to "Pug".
Optimized multilingual adaptation for some parts.
Optimized sound effects for death animations.
Optimized sound effects for tile hovering and discarding.
Fixed the issue where rapid consecutive clicks during a Kong Upgrade, followed by an "Out with Supplement Tile," could cause the High-Scoring Patterns animation to freeze.
Fixed the issue where Coina's Boss Figurine [Gold Piggy Bank] was not taking effect.
Optimized the counting visual effects for White Dragon, Ghost Catching, and Dragon Slaying.
Fixed a bug that caused the game to freeze when using "Wanchuan Fishing Milk Mo".
Source
Changelog.gg summarizes and formats this update. How we read updates.
