Full notes
Full Demon Hunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, everyone! Here is the first update to the demo, featuring some visual improvements and QoL changes. Thank you all for your feedback! I'm reading all of it, so please keep it coming! 😊
What changed
- Gameplay
- Performance
Demon Hunt changes
-Updated most enemy models. -Improved the level-up screen and item panels. -Enhanced the overall environment, including visuals and colors. -Added buttons to the recycle screen for quickly adding items in bulk. -Added equipped item slots to the item upgrade screen. -The highest-level token is now auto-inserted in the unique/set item crafting screen. -Items are now auto-equipped if the corresponding slot is empty. -Fixed an issue that caused the game to crash when exiting. -Fixed a bug that allowed set and unique items to be upgraded without the required currency. -Fixed a bug that prevented level 10 items from having their rarity upgraded.
Source
Changelog.gg summarizes and formats this update. How we read updates.
