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Latest Demining updates
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- Demining
1.0.2🛠️
Addressing a few reported issues, and some QOL.☀️ Fixed a bug where you were able to clip through the door leading to the PIT sector. Changed the treasure-worth counter to say "loading" initially to avoid being misleadi…
Announcement3 changesFixGameplay - Demining
1.0.1 🛠️
This is a very small patch that only addresses a bug that could prevent you from inviting friends or joining lobbies. The chances for this happening was quite large, so it's nuts that we somehow over several sessions av…
Announcement - Demining
Demining is leaving early access!🚀🥳🎉
Steam post image Leaving Early Access 🚀 After about 2 years in development, I feel like Demining is good enough to be considered a finished project. Things like ultra wide support and custom settings will sadly be left…
Patch notes2 changesGameplayBalance - Demining
0.8.8
Ruins🚩 Fog has been removed from ruins, making them much darker than before. Lightning now more abruptly sets itself to what it should be depending on the time of the day when exiting a ruin instead of slowly transitio…
Patch notes5 changesFixGameplay - Demining
0.8.7
✍Story Added the final paragraphs for the true ending. Changed some paragraphs for the true ending. Changed camera angles to avoid showing scrapped areas during credits. 💢Bugs Fixed a bug where you could drive the ATV…
Patch notes4 changesFixGameplay - Demining
0.8.6
⚡Performance Fixed FPS issues on Main Menu. ☁ Lightning Tweaked lightning in the overworld. Tweaked fog in the overworld. Made the darkest time of a shift a bit darker.
Patch notes1 changeFixPerformance - Demining
0.8.5
⚡Performance Fixed an issue causing FPS drops when in shadow-dense areas. Shadows tuned. Lightning tuned. More tuning in terms of lightning/shadows are coming, but i felt like a fix for the FPS issues needed to go out b…
Patch notes4 changesFixPerformance - Demining
0.8.4
Options ⚒ Added new option to enable V-Sync. Added new option to choose maximum framerate. World🌏 Increased view distance overall. Fine-tuned culling for foliage / other scenery to improve immersion.
Patch notes4 changesGameplay - Demining
v0.8.2
Patch Notes (v0.8.2) Sector Overhaul🌏 ►All Sectors The world has been reshaped to support driving/ATV usage across all sectors. Lore has been more fleshed out. Updated notes found in the world can now be pieced togethe…
Store18 changesGameplayMaps - Demining
v0.8.1
v0.8.1 - Reduced hitbox for fire of all sizes. Fixed blurry UI animations on the main menu. GPU Optimizations for the Overworld. Increased brightness inside of the main camp tents.
Patch notes3 changesFixGameplay - Demining
v0.8
Key Changes In this patch, I have focused on reworking the visuals of the game. This was to allow for gameplay during daytime as in previous versions, the game jumped straight to dusk as a way to cope with heavy GPU-loa…
Patch notes5 changesFixGameplay - Demining
Dev Update 3
Hello, Deminers! It's been a while since the last Dev Update and since the project is undergoing some major structural changes - its time. The less fun news: I've been developing this game and pumping out updates over t…
Store8 changesGameplay - Demining
v0.7.0
New Subarea: Elevator This area replaces the current "final" area of the game and exists as a testament to a deminers dedication to the game. What lies at the end of the road? New subarea located in the Oasis. New point…
Store8 changesFixGameplay - Demining
v0.6.15
UI New artwork for all conditions / buffs.
Patch notes1 changeUI/audio - Demining
v0.6.1c
UI New artwork for all consumables.
Patch notes1 changeUI/audio - Demining
v0.6.1b
Bugfixes Fixed a bug where running into a wall could momentarily clip the camera through the wall. Fixed a Wildlife-Guide indexing issue around the new enemy. Removed a screen-object in camp that wasn't doing anything.
Patch notes3 changesFixGameplay


