Full notes
Full Demining update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
New Subarea: Elevator
This area replaces the current "final" area of the game and exists as a testament to a deminers dedication to the game. What lies at the end of the road?
New subarea located in the Oasis.
New point of interest for this area has been added to the world map in camp.
Tutorial
Full visual overhaul.
Several improvements to the overall tutorial experience.
Main Menu + Lobby
Main menu has received a full visual overhaul.
The lobby has received a full visual overhaul.
Lab
Visually overhauled.
Pedestals has been replaced with a new device where the key artifacts can now be inserted instead.
Updated lore/notes.
Player/Characters
Flashlight
Players now visually hold their flashlights.
Upgraded flashlight handling & visuals.
Flashlight is put in the characters mouth while digging, so that lightning remains where you want it to be.
Held Items
Held items can now be pointed freely in any direction. (Flaregun, Glowstick, Flashlight).
Camera
Polished camera feel in general.
Fixed any occasional/persistent jittery camera movement.
Misc
The game is now fully playable in offline mode outside of steam. A save that has been progressed on while offline can be loaded together with friends as soon as you're back online.
Bug Fixes
Fixed a bug where you could softlock character controls by interacting with a note or other "readable" while in the air.
Fixed a bug where a spectator could trigger weather SFX for the player being spectated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
