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Steam News29 July 202614d ago

3.2 Patch Notes

Corrected a typo when dropping cargo (Thanks to @asmith501 ) • Saving the world is now asynchronous and should no longer cause any hitching • Massively reduced save game sizes on long running servers • Private servers a

Full notes

Full Deliverage update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedCorrected a typo when dropping cargo (Thanks to @asmith501 ) • Saving the world is now asynchronous and should no longer cause any hitching • Massively reduced save game sizes on long running servers • Private servers are now displayed in the server browser, but not joinable • Toll buildables were renamed in the build menu to be easier to understand • Entering owned land rentals with a car now explains theft protection and informs you if you can park there with theft protection depending on ownership • Vehicle impact sound that was sometimes triggered while exiting the harbor no longer misfires incorrectly (Thanks to @asmith501 ) • Vehicle damage sounds are now more consistent with the hit particles being shown • Dynamic pricing events are now shown as a discount percentage next to the goods when you are about to sell them (Thanks to @beepboop57821 and @asmith501 ) • Chat now has a tiny text saying you can press enter to start typing if your gameplay options are set to show keybind tips • Autosaving duration is now a gameplay option • Vehicle camera bouncing with vehicle velocity significantly reduced and is now adjustable as a gameplay option • Character camera no longer "whips" around • Getting kicked from a server that dropped connection should no longer automatically rehost a local server • Loading into a large save game is now more efficient • Profit tracker is automatically reset on first update of money being received, should no longer display your total money amount from a reload • Updated server visibility logic to try and recover visibility in server browser if it goes invisible after hosting for a long time

Deliverage changes

fixedCorrected a typo when dropping cargo (Thanks to @asmith501 ) • Saving the world is now asynchronous and should no longer cause any hitching • Massively reduced save game sizes on long running servers • Private servers are now displayed in the server browser, but not joinable • Toll buildables were renamed in the build menu to be easier to understand • Entering owned land rentals with a car now explains theft protection and informs you if you can park there with theft protection depending on ownership • Vehicle impact sound that was sometimes triggered while exiting the harbor no longer misfires incorrectly (Thanks to @asmith501 ) • Vehicle damage sounds are now more consistent with the hit particles being shown • Dynamic pricing events are now shown as a discount percentage next to the goods when you are about to sell them (Thanks to @beepboop57821 and @asmith501 ) • Chat now has a tiny text saying you can press enter to start typing if your gameplay options are set to show keybind tips • Autosaving duration is now a gameplay option • Vehicle camera bouncing with vehicle velocity significantly reduced and is now adjustable as a gameplay option • Character camera no longer "whips" around • Getting kicked from a server that dropped connection should no longer automatically rehost a local server • Loading into a large save game is now more efficient • Profit tracker is automatically reset on first update of money being received, should no longer display your total money amount from a reload • Updated server visibility logic to try and recover visibility in server browser if it goes invisible after hosting for a long time
  • Corrected a typo when dropping cargo (Thanks to @asmith501 ) • Saving the world is now asynchronous and should no longer cause any hitching • Massively reduced save game sizes on long running servers • Private servers are now displayed in the server browser, but not joinable • Toll buildables were renamed in the build menu to be easier to understand • Entering owned land rentals with a car now explains theft protection and informs you if you can park there with theft protection depending on ownership • Vehicle impact sound that was sometimes triggered while exiting the harbor no longer misfires incorrectly (Thanks to @asmith501 ) • Vehicle damage sounds are now more consistent with the hit particles being shown • Dynamic pricing events are now shown as a discount percentage next to the goods when you are about to sell them (Thanks to @beepboop57821 and @asmith501 ) • Chat now has a tiny text saying you can press enter to start typing if your gameplay options are set to show keybind tips • Autosaving duration is now a gameplay option • Vehicle camera bouncing with vehicle velocity significantly reduced and is now adjustable as a gameplay option • Character camera no longer "whips" around • Getting kicked from a server that dropped connection should no longer automatically rehost a local server • Loading into a large save game is now more efficient • Profit tracker is automatically reset on first update of money being received, should no longer display your total money amount from a reload • Updated server visibility logic to try and recover visibility in server browser if it goes invisible after hosting for a long time

Source

Steam News / 29 July 2026

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