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Steam News28 July 202616d ago

3.15 Patch Notes

Fixed selling to Kyozaki Karaoke issue (Thanks to @Asmith501 ) • Vehicle engine upgrades now behave differently to make upgraded vehicle steering more responsive • Reversing on all vehicles is reworked • Gameplay option

Full notes

Full Deliverage update

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What changed

1 fix0 additions0 changes0 removals
  • Server
fixedFixed selling to Kyozaki Karaoke issue (Thanks to @Asmith501 ) • Vehicle engine upgrades now behave differently to make upgraded vehicle steering more responsive • Reversing on all vehicles is reworked • Gameplay option to not display default key binding tips • Auto saving frequency is now adjustable • Exiting to main menu now waits for the latest save to complete • Fragmented saving and loading implemented, should no longer cause a hitch on autosave in a larger server • Loading saved world progress bar added to display if anything in particular is taking a long time • Saving progress indicator is now an optional (disabled by default) gameplay setting. • High speed vehicle turning should now be more responsive • Server restarts are now disabled by default • Low speed fully turned wheels driving out of the spot should no longer be very slow on some vehicles • Walking through a player built paid should no longer add a bounty when you pay • Standing within a trade location with the vehicle fully inside and a close view camera to it should no longer cause E menu opening to sometimes be blocked without aiming at the vehicle or walking out first • When a trade location gets a balancing update and it previously had more produced than is possible in the new update, it will cap out on the new maximum quantity

Deliverage changes

fixedFixed selling to Kyozaki Karaoke issue (Thanks to @Asmith501 ) • Vehicle engine upgrades now behave differently to make upgraded vehicle steering more responsive • Reversing on all vehicles is reworked • Gameplay option to not display default key binding tips • Auto saving frequency is now adjustable • Exiting to main menu now waits for the latest save to complete • Fragmented saving and loading implemented, should no longer cause a hitch on autosave in a larger server • Loading saved world progress bar added to display if anything in particular is taking a long time • Saving progress indicator is now an optional (disabled by default) gameplay setting. • High speed vehicle turning should now be more responsive • Server restarts are now disabled by default • Low speed fully turned wheels driving out of the spot should no longer be very slow on some vehicles • Walking through a player built paid should no longer add a bounty when you pay • Standing within a trade location with the vehicle fully inside and a close view camera to it should no longer cause E menu opening to sometimes be blocked without aiming at the vehicle or walking out first • When a trade location gets a balancing update and it previously had more produced than is possible in the new update, it will cap out on the new maximum quantity
  • Fixed selling to Kyozaki Karaoke issue (Thanks to @Asmith501 ) • Vehicle engine upgrades now behave differently to make upgraded vehicle steering more responsive • Reversing on all vehicles is reworked • Gameplay option to not display default key binding tips • Auto saving frequency is now adjustable • Exiting to main menu now waits for the latest save to complete • Fragmented saving and loading implemented, should no longer cause a hitch on autosave in a larger server • Loading saved world progress bar added to display if anything in particular is taking a long time • Saving progress indicator is now an optional (disabled by default) gameplay setting. • High speed vehicle turning should now be more responsive • Server restarts are now disabled by default • Low speed fully turned wheels driving out of the spot should no longer be very slow on some vehicles • Walking through a player built paid should no longer add a bounty when you pay • Standing within a trade location with the vehicle fully inside and a close view camera to it should no longer cause E menu opening to sometimes be blocked without aiming at the vehicle or walking out first • When a trade location gets a balancing update and it previously had more produced than is possible in the new update, it will cap out on the new maximum quantity

Source

Steam News / 28 July 2026

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