In this update1
Full notes
Full Deliverage update
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What changed
- Maps
- UI and audio
- Server
- Balance
Deliverage changes
3x larger map with 2 new major cities, 40+ new buildable objects, ferry services and 25+ new trading goods added! Explore and set up shop in new places Steam post image Explore two new major cities Steam post image Take new bridges and highway roads Steam post image Transport your vehicles in ferries Steam post image Full changelist:
3x+ larger map
Two new major cities
New long roads where you can reach a high speed
Building system
40+ buildable objects
A lot of new wide open space rental locations for building
Place names are now displayed as text on the map
Map widgets are smaller
Graffiti saves and reloads
Graffiti can now be cleaned up
A variety of buildable paintings made from game screenshots
Player camera no longer lags behind the player and doesn't smooth movement • "'s" removal from non interactive map places
Server will now attempt to rebroadcast the visibility to the server list periodically to prevent disappearing after running for a long time
Added gameplay option to disable outline rendering (Thanks to @kalebro123 )
Two paid automated Ferry services added (Rageon Kyozaki and Kyozaki Al'Mina)
New speed cameras, signs and tolls placed around the world
18 new regional voice lines added
Trade locations with a lot of goods should now scroll smoothly without clipping goods or visual popping when they don't fit into view
Property descriptions rewritten to reflect changed benefits
Bandits now spawn in Abu Shay and Kyozaki
Vehicle sale locations redistributed throughout the world, some existing vehicles are now only found on other islands
Added environmental sounds to the oceans and islands
25 New Trading Goods added
New trade locations throughout new lands
Some existing trade goods adjusted, changed locations or are now craftable
Properties no longer have pre-build weapon or healing shops inside (replaced with building your own on larger land)
Random location respawns should no longer end up on other islands, random locations are now restricted with range from the death point
Random deliverage assignments are now only within the local area as opposed to globally random
More wiring gets crafted from fewer copper ores (Thanks to @BeepBoop123 )
Illegal goods now have higher purchase costs with lower profit margins
Wood prices increased (Thanks to @BeepBoop123 )
Trash can now be sold in higher quantities (Thanks to @BeepBoop123 )
Mail now generates faster and has lower payouts (Thanks to @BeepBoop123 )
Rental durations expiry logic safety measures added to prevent expiry before the locations are loaded or expiry due to unsaved new rental time
Reconnecting to a server duration is now increased to prevent reconnection attempts before the server loaded in (Thanks to @oggino)
Ammo cost is now dynamic based on the quantity owned
New trade location setup process implemented, good selection, location naming
Interactable built buildings (tolls, speed cameras, garages, healers, weapon shops) now add profits to owned rentals when anyone uses them
Owned land now has a collect profits button
Laundromats at trade locations are now replaced with built laundromats
Built Speed cameras should now make profits in owned land
Properties that lost ownership should now clear built props even before a server reload
Destruction of owned buildables owner checking logic updated
Larger radius for buildables on walls, paintings and mirrors should now be placeable on more surfaces
Large text for the building preview state
New camera mode while building a big structure to see where it is going to be placed from birds eye view
Luxury property and shacks now act as a building foundation
Buildable planted trees should now be placeable while overlapping
Garage should now be placeable on a foundation
Delete button should now work on decorative props
If a rental property doesn't have anything to build on it, you no longer need to pay construction
Attempt to fix getting kicked out on login
Kyozaki island landscape has much more green surface now
All new luxury properties have unique names
Kyozaki overpass Y split intersection sign doesn't clip rocks anymore
Kyozaki overpass no longer clipping tree
Kyozaki gas station on-ramp no longer clips building
Kyozaki main garage no longer clips landscape
Abu Shay gas stations are now named
Apartments next to the gas station in Abu Shay no longer floating
Street lights not work at night
Renamed ports
Removed empty trade locations
Performance and networking optimizations (replaced all buildings and props with non replicated packed level actors)
More Accurate Kyozaki tower collision
No tree by Kyozaki garage recovery point
New trees on other islands
Clients can rent again as expected
Map Dragging is now faster and tied to mouse sensitivity options (Thanks to @MrLucas265 and @Asmith501 )
Server opening the map during a ferry shipment no longer enables the physics on the cars
Increased diamond drain rate
Clients now have replicated foundation tags on buildable meshes
"Max health" factory building oriented correctly in Abu Shay now Thank you everyone for your support with ideas, bug reports and help with playtesting of the newest features!
Source
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