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Steam News1 July 20261mo ago

2.53 Patch Notes

2.53 Patch Notes Players currently online list (Thanks to @BeepBoop123, @๐’ฎ๐‘”๐“‰.๐น๐“Š๐“๐“๐“Ž๐’ฉ๐’พ๐“…๐“…๐“๐‘’๐“ˆ ) โ€ข Ammo gets added after the reload timer is complete (Thanks to @๐’ฎ๐‘”๐“‰.

Full notes

Full Deliverage update

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What changed

0 fixes1 addition0 changes0 removals
  • Server
addedPlayers currently online list (Thanks to @BeepBoop123, @๐’ฎ๐‘”๐“‰.๐น๐“Š๐“๐“๐“Ž๐’ฉ๐’พ๐“…๐“…๐“๐‘’๐“ˆ ) โ€ข Ammo gets added after the reload timer is complete (Thanks to @๐’ฎ๐‘”๐“‰.๐น๐“Š๐“๐“๐“Ž๐’ฉ๐’พ๐“…๐“…๐“๐‘’๐“ˆ ) โ€ข Gameplay settings menu, interactions and setting saving added (will expand new options continuously over time) โ€ข Reworked vehicle wheel refresh frequency to be dynamic based on context โ€ข Vehicles no longer play damage sounds when getting their damage loaded in initially โ€ข Opening map requests a full update of all trade locations, including ownership and expiry without the need to go to the location โ€ข Opening any trade location or goods details menu requests all trade goods quantities at far away locations to be refreshed โ€ข Added gameplay options for automatic trade location reopening toggle, scheduled server restart toggle, restart frequency, an option to disable automatic next delivery orders, and an option to disable players connected in game list โ€ข Punching doesn't start until you switch out of a weapon โ€ข Updated shooting through surfaces logic to no longer go through โ€ข Dealing damage is now accurate to what you are looking at regardless of ping โ€ข Shots happen instantly when you click rather than waiting for the server to allow it โ€ข Ammo consumption is visible accurately locally โ€ข Initial vehicle damage being reloaded after a relogin is now silent โ€ข Shooting is more network optimized โ€ข Accurate local ammo consumption counter

Deliverage changes

addedPlayers currently online list (Thanks to @BeepBoop123, @๐’ฎ๐‘”๐“‰.๐น๐“Š๐“๐“๐“Ž๐’ฉ๐’พ๐“…๐“…๐“๐‘’๐“ˆ ) โ€ข Ammo gets added after the reload timer is complete (Thanks to @๐’ฎ๐‘”๐“‰.๐น๐“Š๐“๐“๐“Ž๐’ฉ๐’พ๐“…๐“…๐“๐‘’๐“ˆ ) โ€ข Gameplay settings menu, interactions and setting saving added (will expand new options continuously over time) โ€ข Reworked vehicle wheel refresh frequency to be dynamic based on context โ€ข Vehicles no longer play damage sounds when getting their damage loaded in initially โ€ข Opening map requests a full update of all trade locations, including ownership and expiry without the need to go to the location โ€ข Opening any trade location or goods details menu requests all trade goods quantities at far away locations to be refreshed โ€ข Added gameplay options for automatic trade location reopening toggle, scheduled server restart toggle, restart frequency, an option to disable automatic next delivery orders, and an option to disable players connected in game list โ€ข Punching doesn't start until you switch out of a weapon โ€ข Updated shooting through surfaces logic to no longer go through โ€ข Dealing damage is now accurate to what you are looking at regardless of ping โ€ข Shots happen instantly when you click rather than waiting for the server to allow it โ€ข Ammo consumption is visible accurately locally โ€ข Initial vehicle damage being reloaded after a relogin is now silent โ€ข Shooting is more network optimized โ€ข Accurate local ammo consumption counter

2.53 Patch Notes

  • Players currently online list (Thanks to @BeepBoop123, @๐’ฎ๐‘”๐“‰.๐น๐“Š๐“๐“๐“Ž๐’ฉ๐’พ๐“…๐“…๐“๐‘’๐“ˆ ) โ€ข Ammo gets added after the reload timer is complete (Thanks to @๐’ฎ๐‘”๐“‰.๐น๐“Š๐“๐“๐“Ž๐’ฉ๐’พ๐“…๐“…๐“๐‘’๐“ˆ ) โ€ข Gameplay settings menu, interactions and setting saving added (will expand new options continuously over time) โ€ข Reworked vehicle wheel refresh frequency to be dynamic based on context โ€ข Vehicles no longer play damage sounds when getting their damage loaded in initially โ€ข Opening map requests a full update of all trade locations, including ownership and expiry without the need to go to the location โ€ข Opening any trade location or goods details menu requests all trade goods quantities at far away locations to be refreshed โ€ข Added gameplay options for automatic trade location reopening toggle, scheduled server restart toggle, restart frequency, an option to disable automatic next delivery orders, and an option to disable players connected in game list โ€ข Punching doesn't start until you switch out of a weapon โ€ข Updated shooting through surfaces logic to no longer go through โ€ข Dealing damage is now accurate to what you are looking at regardless of ping โ€ข Shots happen instantly when you click rather than waiting for the server to allow it โ€ข Ammo consumption is visible accurately locally โ€ข Initial vehicle damage being reloaded after a relogin is now silent โ€ข Shooting is more network optimized โ€ข Accurate local ammo consumption counter

Source

Steam News / 1 July 2026

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