Full notes
Full Deliverage update
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What changed
- Server
Deliverage changes
2.38 Patch
Reverted the main menu button to previous behavior • No bounty player names should now appear as expected • Scheduled server restarts are now implemented • Players online count is now shown top right corner for clients • Vehicle save reload reduplication checks added, save slots are now reused instead of removed, vehicle IDs should be more stable
2.36 Patch
CPU performance optimizations • Players with a bounty will no longer have a visible name at a distance (Thanks to Thrasher) • Bounty system rework - cargo drops dropped by a player with a bounty no longer belong to them and can be looted without getting a bounty, only vehicle mesh components respond to damage, more checks in place to ensure you don't get a bounty attacking a player with bounty or black cash on them • Updated richest person on the server random message logic • Recoil has been lowered by 30% on all weapons (Thanks to @BeepBoop123 ) • Ragdolling on death is now forced regardless of any conditions (Thanks to Thrasher) • Trade locations around Rageon office should now drain quantities sold there correctly (Thanks to @BeepBoop123 and @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 ) • Painted paths around Red Apartment (Thanks to @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 ) • Removed many tiny props from the southern industrial area roads to prevent damage • More left in inventory quantities are now reversed and match the message (Thanks to @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 ) • Land next to sand blowers at the Y intersection edge of the road resculpted for vehicles like CAN 4 to not hang on the edge of the road
Source
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