Full notes
Full Deliverage update
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What changed
- Security
2.0 Patch Notes
Improved networking logic, vehicles send less unimportant information when dormant • Improved vehicle sleep logic performance, less frequent updates on their state • Vehicle saving and reloading logic rework - dropping internet connection or otherwise despawning the pawn unintentionally will not clear the vehicle from save files and you will be able to reload them back in • The invisible collision around some trees when driving in a vehicle is now the same as walking with the character. Driving the forest by the incinerator and entering the industrial area offroading just off the rageon hill should no longer behave weirdly around trees (Thanks to @Betty , @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 ) • Laundering money at owned business on a remote client should no longer cause issues with incorrect money being displayed (Thanks to @𝒮𝑔𝓉.𝐹𝓊𝓏𝓏𝓎𝒩𝒾𝓅𝓅𝓁𝑒𝓈 ) • Number plates are now displayed on the vehicle marker and on the map for easier identification • Vehicle theft protection exploit fixes - vehicles parked at owned rented land no longer can be moved, damaged or exploited through networking logic • Cargo looting duration has been lowered - stealing will be easier, but less waiting on cargo to load
Source
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