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Steam News23 June 202611d ago

1.9 Update

1.9 Patch Notes Spamming escape in the garage menu on high ping with packet loss no longer makes you soft locked in garage view (Thanks to Dr. SaltDeliverage and @sgt.

Full notes

Full Deliverage update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedSpamming escape in the garage menu on high ping with packet loss no longer makes you soft locked in garage view (Thanks to Dr. SaltDeliverage and @sgt.fuzzynipples ) • Key prompt indications added to trade locations and cargo boxes next to their name (Thanks to @ewwgine ) • Significantly fewer locations of having a vehicle wedged into a boulder when rolling off the temple mountain • Steepest U-turn on temple mountain smoothed out a little to prevent some vehicles from scraping the ground with the bottom being stuck • In world chat boxes should no longer retrigger the visibility of the previous message when exiting and reentering the range of the chat being visible (Thanks to Dr. SaltDeliverage) • Network dormant vehicles now get refreshed in a larger radius around a newly logged in character • Red apartment paid parking lot aligned with the parking space better (Thanks to @feketti ) • "Delivo" van driver character location adjusted to prevent clipping through • Improved steering at higher speeds, turning input is increased (Thanks to @ewwgine ) • Electronics trade goods are now self generating • Improved networking stability, less common interaction locations will update their data significantly less frequently • You now need to manually open a trade location if you recently took damage (Thanks to @ewwgine ) • Loading into a server with a lot of vehicles will not cause as much of an initial hitch anymore • Cargo capacity on vehicles should now stay consistent with the installed parts and no longer trigger wrong values on reload (Thanks to Dr. SaltDeliverage) • Opening a trade location in a vehicle now ensures both the brakes and the handbrake are engaged (Thanks to @ewwgine ) • Theft prevention enabled notification no longer shows up on clients when triggered on the server • Fixed taking out a weapon with high ping retriggering the taking out animation multiple times • Vehicle purchasing and scrapping respawning retrigger cut, should no longer trigger a loop on the server reducing hitching • Handbrake on the ATV is now less slidy and spins out the vehicle less (Thanks to @ewwgine ) • Trade locations no longer open automatically when driving faster (Thanks to @ewwgine )

Deliverage changes

fixedSpamming escape in the garage menu on high ping with packet loss no longer makes you soft locked in garage view (Thanks to Dr. SaltDeliverage and @sgt.fuzzynipples ) • Key prompt indications added to trade locations and cargo boxes next to their name (Thanks to @ewwgine ) • Significantly fewer locations of having a vehicle wedged into a boulder when rolling off the temple mountain • Steepest U-turn on temple mountain smoothed out a little to prevent some vehicles from scraping the ground with the bottom being stuck • In world chat boxes should no longer retrigger the visibility of the previous message when exiting and reentering the range of the chat being visible (Thanks to Dr. SaltDeliverage) • Network dormant vehicles now get refreshed in a larger radius around a newly logged in character • Red apartment paid parking lot aligned with the parking space better (Thanks to @feketti ) • "Delivo" van driver character location adjusted to prevent clipping through • Improved steering at higher speeds, turning input is increased (Thanks to @ewwgine ) • Electronics trade goods are now self generating • Improved networking stability, less common interaction locations will update their data significantly less frequently • You now need to manually open a trade location if you recently took damage (Thanks to @ewwgine ) • Loading into a server with a lot of vehicles will not cause as much of an initial hitch anymore • Cargo capacity on vehicles should now stay consistent with the installed parts and no longer trigger wrong values on reload (Thanks to Dr. SaltDeliverage) • Opening a trade location in a vehicle now ensures both the brakes and the handbrake are engaged (Thanks to @ewwgine ) • Theft prevention enabled notification no longer shows up on clients when triggered on the server • Fixed taking out a weapon with high ping retriggering the taking out animation multiple times • Vehicle purchasing and scrapping respawning retrigger cut, should no longer trigger a loop on the server reducing hitching • Handbrake on the ATV is now less slidy and spins out the vehicle less (Thanks to @ewwgine ) • Trade locations no longer open automatically when driving faster (Thanks to @ewwgine )

1.9 Patch Notes

  • Spamming escape in the garage menu on high ping with packet loss no longer makes you soft locked in garage view (Thanks to Dr. SaltDeliverage and @sgt.fuzzynipples ) • Key prompt indications added to trade locations and cargo boxes next to their name (Thanks to @ewwgine ) • Significantly fewer locations of having a vehicle wedged into a boulder when rolling off the temple mountain • Steepest U-turn on temple mountain smoothed out a little to prevent some vehicles from scraping the ground with the bottom being stuck • In world chat boxes should no longer retrigger the visibility of the previous message when exiting and reentering the range of the chat being visible (Thanks to Dr. SaltDeliverage) • Network dormant vehicles now get refreshed in a larger radius around a newly logged in character • Red apartment paid parking lot aligned with the parking space better (Thanks to @feketti ) • "Delivo" van driver character location adjusted to prevent clipping through • Improved steering at higher speeds, turning input is increased (Thanks to @ewwgine ) • Electronics trade goods are now self generating • Improved networking stability, less common interaction locations will update their data significantly less frequently • You now need to manually open a trade location if you recently took damage (Thanks to @ewwgine ) • Loading into a server with a lot of vehicles will not cause as much of an initial hitch anymore • Cargo capacity on vehicles should now stay consistent with the installed parts and no longer trigger wrong values on reload (Thanks to Dr. SaltDeliverage) • Opening a trade location in a vehicle now ensures both the brakes and the handbrake are engaged (Thanks to @ewwgine ) • Theft prevention enabled notification no longer shows up on clients when triggered on the server • Fixed taking out a weapon with high ping retriggering the taking out animation multiple times • Vehicle purchasing and scrapping respawning retrigger cut, should no longer trigger a loop on the server reducing hitching • Handbrake on the ATV is now less slidy and spins out the vehicle less (Thanks to @ewwgine ) • Trade locations no longer open automatically when driving faster (Thanks to @ewwgine )

Source

Steam News / 23 June 2026

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