Full notes
Full Deepspace Emporium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Events
- Fixes
- Security
- Balance
New Content
Ruined Machine System
Ruined machines have been added to the game.
After Day 21 (Junker only) or earlier via Wild’s Network unlock, Scrappers may begin visiting the store to sell ruined machines.
Ruined machines can be scrapped using a Welder, Screwdriver, and Wirecutter.
Some ruined machines contain stuck modules, which require the new Module Extractor tool.
Retired Junkers now visit weekly (if the player started as a Junker), offering a stock of essential supplies.
Corrupted Modules can now be restored using Electronic Parts, converting them into Blank Modules (rewriting functionality coming in a future update).
Other Additions
Added new melee weapons to the item pool.
Introduced a new market event: Weapon Shortage.
Added a new fallback newspaper article: "All Quiet", which appears when no other events are active.
Introduced a new Supplier Customer who visits weekly with a fixed inventory (e.g. water filters, smelting flux) sold at a premium.
Changes
Commissary stock of Processed Juice and Processed Milk now fluctuates with food-related events.
Security actions (fines, arrests) triggered at 100 evidence level can now be canceled using Wild’s Service if the officer is already in the queue.
Generic Scavengers now have an increased chance to sell melee weapons.
Expanded Counter Space allows customers with larger inventories to display all their items.
Water measurements now display in milliliters (ml) without decimal places for a cleaner UI.
Bug Fixes
Fixed a bug where certain customers could be interrupted, preventing them from displaying their goods.
Fixed an issue where the retail markup feature was not removed correctly when a customer left under specific conditions.
Fixed a bug where contraband was not properly detected when calling security on a client.
Increased the credit reward for snitching on a contraband seller.
Resolved a visual bug where true water purity was incorrectly shown alongside the intended value.
Fixed a broken rent/mortgage day counter that stopped after the first payment.
Updated the "Skip Intro" start to include missing items like the Republic logo checker and Mentor’s Notes.
Fixed a bug where water container labels would reset after pouring into another container.
Fixed logic in Georgio’s cigarette encounter where he would deny the box issue incorrectly.
Addressed a timing issue with phone customers (e.g., Odin) arriving too early or late. They now arrive after the correct delay.
Source
Changelog.gg summarizes and formats this update. How we read updates.
