Full notes
Full Deepspace Emporium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Store
- Fixes
- Events
New Content
New Hydroponic crop: Fillerweed
New Hydroponic crop: Hydro Reed
Machine Bay has been added, a new storage item capable of storing machines
Dr. Jackson will now sell the Machine Bay
Hydroponic Smuggler Module added, removes seed’s contraband status while the seed is growing
PowerBloc added, a new item from Dr. Jackson that recharges adjacent batteries and batteries inside adjacent machines when power is paid
A new Hydroponic Module Bay Expansion Kit has been added
A new underground Exchange deal has been added to sell poison
Poison tag has been added to certain items
Changes
Dr. Jackson will now sell Hydroponic Farm
Spawn chance for Plant Analyzer and Water Analyzer has been improved with Dr. Jackson
Hydroponic Start will now start with slightly more credit and battery charge
Hydroponic Start also spawns with 2 Fillerweed seeds
Hydroponic and Fence Start’s starting rent has been slightly lowered
Odin will now accept poison
Aqua Scan is now also sold by Retired Farmer and Supply Runner
Plants now have different amounts of water use and it is now displayed on the seed tooltip
Quality Module’s effect on hydroponics has been changed and now has a bigger impact on yield
Smuggler’s Bay can no longer store Machine Bay
Recharger price reduced from 300 to 200
Some water buyers will no longer buy empty bottles
Self-Charging Battery now has a higher max capacity
Most hydroponic crops and seeds value has been slightly increased
UI elements can no longer be completely dragged outside of the screen
Dreamcap Neutralizer module now removes Dream Cap seed's contraband status once it starts growing
Dream Cap seed and Kotton seed sprites have been swapped for easier identification
Seeds and Hydroponic Modules are now available for other starts through Wild’s upgrade: Retired Farmer
Mercenary will now also buy armor
Grow time for all crops has been slightly reduced
Bug Fixes
Fixed a bug where modules and tools inside the display case didn’t attract customers
Barter Offer Client will no longer take unrelated items from the counter that are not part of the barter
Lease agreement now displays the correct rent amount for all starting scenarios
Lower Level Mob Justice event’s spawn rate has been fixed
Fixed a bug where "poor scav" has nothing to offer if played as certain start scenarios
Fixed a bug where Dreamcap Neutralizer bonus wasn’t applied
Seed shortage event now affects seed prices
Stuck modules and certain items are no longer eligible for burglary
Fixed a bug when dragging a non-owned item while the customer is leaving that would bug out the UI
Fixed a bug regarding reporting a contraband dealer when it was actually a normal customer
The Exchange Module deal now gives an actual random module
Fixed a bug where stuck modules could be removed by using unload from the context menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
