Full notes
Full Deepspace Emporium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Security
- UI and audio
- Store
- Fixes
Cumulative patch note for hotfix 035E, 035G and 035G
Changes Related to the Incoming Water Update:
Reworked the water testing strip.
Added a water trading manual, which currently includes only a Quickstart section.
Added a proper introduction to water trading mechanics.
Improved interactions when selling mislabeled items.
Currently, only cigarettes and water can be relabeled.
Different buyers will react differently to mislabeled items.
New Content:
Added a new extended capacity power cell to reduce the need for frequent battery swaps.
Changes:
The Security Inspector will no longer visit more than once per day, regardless of active events.
Crime level will no longer degrade if evidence level is above 80.
Improved dossier sprite.
Water containers now have different sprites based on the volume of water inside.
Thieves and Dr. Jackson now have a chance to sell Cryptographic Desequencer Chips, which were previously unobtainable.
Added a new credits and acknowledgments UI in the main menu.
Players now gain 1 reputation for every 200 credits traded with a faction instead of every 250 credits.
Officer Lun will now visit a 2nd time to talk about reporting contraband seller which was a previously unexplained but implemented features
Some visual inspection elements were changed to make them more obvious.
Food stamp visual inspection has been enlarged for better visibility.
Light wear and heavy wear images in the fuel guide are now larger.
Heavy wear on fuel is now more visually prominent.
Dr. Jackson now has a guaranteed spawn on Day 3 in Skip Intro mode.
Dr. Jackson will start spawning earlier in Skip Intro mode.
Dr. Jackson will now also sell fully charged batteries.
Improved the Desequencer to make its current state clearer.
Fixed a bug where commissary item stock didn’t decrease after purchase.
Some customers will now place their items in the middle of the counter.
Bug Fixes:
Fixed a bug where reporting a contraband seller who is coming to barter would result in security failing to recognize them as a contraband trader.
Fixed a bug where the labeler and labeler tutorial were not given in Skip Intro mode.
Fixed a bug where a non-owned supply crate could be unlocked with a keycard.
Fixed a bug where selling a container after opening it still allowed access to the items inside.
Fixed a sprite error with the letter 'R' in food stamp inspection.
Fixed a bug where the "Sick Scav" NPC would not sell the bottle they presented.
Fixed a bug where non-owned items could be inserted into the smuggler’s bay.
Fixed various grammar errors.
Removed a scavenger who asked to barter for moonshine before the feature was implemented.
Fixed a bug where calling security while a client was leaving could hardlock the game.
Fixed a bug where interrupting certain customers would prevent them from presenting their items.
Soda and beer are now classified as beverages.
The good inspection discount now applies to water as well.
Fixed Officer Lun’s incorrect sprite on his second visit.
The appraisal board certificate can no longer be stolen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
