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Steam News31 August 20187y ago

Early Access 2.0

Note: If you're still running an older version of the game (see your game version at the top left of the main menu) verify your game files by right-clicking the game, clicking properties > local files > and pressing "Ve

Full notes

Full Deep Space Classic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions7 changes0 removals
  • Gameplay
  • Balance
  • Server
  • Fixes
changedAdditionsGame matchmaking
changedBalancingReduced Auto Shotgun damage from 70~90 to 65~75
changedChangesServers list is now a separate menu as matchmaking displays first
changedChangesCorpses of players now stay throughout the match
changedChangesReduced face count on almost all in-game models as part of trying to further optimize the game (which resulted in a large download but didn't actually increase the amount of space the game takes up)
addedChangesServers that have started now have a lock icon next to them
Auto Shotgun damage from 70~9065Auto Shotgun damage from 70~ decreased, nerfplayer flashlight angle9070player flashlight angle decreased, nerf

Note: If you're still running an older version of the game (see your game version at the top left of the main menu) verify your game files by right-clicking the game, clicking properties > local files > and pressing "Verify integrity of game files". This should force Steam to download the latest updates.

Additions

  • Game matchmaking

  • The end round screen now states which team won

Balancing

  • Reduced Auto Shotgun damage from 70~90 to 65~75

Changes

  • Servers list is now a separate menu as matchmaking displays first

  • Corpses of players now stay throughout the match

  • Reduced face count on almost all in-game models as part of trying to further optimize the game (which resulted in a large download but didn't actually increase the amount of space the game takes up)

  • Servers that have started now have a lock icon next to them

  • Locked game modes now have lock symbols

  • Reduced player flashlight angle from 90 to 70

  • Rooms are stopped from having the same name and will throw an error if you try

  • Default room names are now generated with the user's name

  • Changed the game mode name from "Monster Versus Hunter" to "Alien Versus Hunters"

Fixes

  • Fixed auto-spawn timer going negative if the leader took a while to load into the game

  • Fixed the metal shield not being breakable

Bug Reports

  • The xp bar can go past the bounds

Community

  • Added an official "Brought to you by Spacefleet!" guide

I would like to note that my guide is written in the format of a propaganda article being sent to Spacefleet ensigns & cadets, and is not an actual guide. Also, for anyone interested (and who read through all that text) I wanted your opinion on what I should focus on for the next few content updates. So if you have the time, please take this survey! (Click here to take the survey) Thank you all so much for the feedback, it's helping a ton and I'm able to get a lot done because of it!

Source

Steam News / 31 August 2018

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