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Steam News18 December 20187y ago

The game is no longer being supported

It's been a while since the last update, and I am absolutely sorry about that. As much as I'd like this to be an announcement showing off a shiny new update, that just can't be the case.

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Full Deep Space Classic update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedIt's been a while since the last update, and I am absolutely sorry about that. As much as I'd like this to be an announcement showing off a shiny new update, that just can't be the case. The game within 1 month of launch had over 6,000 downloads and that was fantastic, players from all around the world played with each other and it was tons of fun to be there with you all! But, reality set in fast. For the first month, I tried my hardest to push content, a lot of people didn't get that it was early access for testing not for final play, but hey what did I expect? After a month of sleepless nights and hard work, the game just didn't stay afloat. The game to this point is at a 50% development loss, so as much as I'd like to keep it going, I can no longer afford to work on the game whatsoever. Although, I'll still always be happy with what it gave me. I got real market experience, along with a note in big bold letters " DO MORE TESTING ". I'm happy that you all played the game while it lasted, but at this point, the game still hasn't made back 50% of its development cost and would be too expensive to resume development. Thank you all for playing! Sincerely, Blake Gillman

Deep Space Classic changes

addedIt's been a while since the last update, and I am absolutely sorry about that. As much as I'd like this to be an announcement showing off a shiny new update, that just can't be the case. The game within 1 month of launch had over 6,000 downloads and that was fantastic, players from all around the world played with each other and it was tons of fun to be there with you all! But, reality set in fast. For the first month, I tried my hardest to push content, a lot of people didn't get that it was early access for testing not for final play, but hey what did I expect? After a month of sleepless nights and hard work, the game just didn't stay afloat. The game to this point is at a 50% development loss, so as much as I'd like to keep it going, I can no longer afford to work on the game whatsoever. Although, I'll still always be happy with what it gave me. I got real market experience, along with a note in big bold letters " DO MORE TESTING ". I'm happy that you all played the game while it lasted, but at this point, the game still hasn't made back 50% of its development cost and would be too expensive to resume development. Thank you all for playing! Sincerely, Blake Gillman

It's been a while since the last update, and I am absolutely sorry about that. As much as I'd like this to be an announcement showing off a shiny new update, that just can't be the case. The game within 1 month of launch had over 6,000 downloads and that was fantastic, players from all around the world played with each other and it was tons of fun to be there with you all! But, reality set in fast. For the first month, I tried my hardest to push content, a lot of people didn't get that it was early access for testing not for final play, but hey what did I expect? After a month of sleepless nights and hard work, the game just didn't stay afloat. The game to this point is at a 50% development loss, so as much as I'd like to keep it going, I can no longer afford to work on the game whatsoever. Although, I'll still always be happy with what it gave me. I got real market experience, along with a note in big bold letters "DO MORE TESTING". I'm happy that you all played the game while it lasted, but at this point, the game still hasn't made back 50% of its development cost and would be too expensive to resume development. Thank you all for playing! Sincerely, Blake Gillman

Source

Steam News / 18 December 2018

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