Full notes
Full Deep Space Classic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Performance
- Fixes
- Server
Deep Space Classic changes
Note: If you're still running an older version of the game verify your game files by right-clicking the game, clicking properties > local files > and pressing "Verify integrity of game files". This should force Steam to download the latest updates.
Additions
Added auto-spawn to spawn screen on the map screen as so far many games have had people leave since the leader wouldn't pick a spawn point
Added escape menu to the in-game map, allowing you to view who is connected and letting you quit the match
Changes
Reduced Auto Shotgun damage from 70~95 to 70~90
Reduced Auto Shotgun range from 5m to 3m
Increased minimum game time required to be rewarded
Fixes
Fixed network buildup error that caused users to crash
Fixed glitch where Vladmir operator would aim too high to hit certain objects while standing still
Bug Reports
Creating a server with the same name as another server (for example two servers with the default name of "New Server") can cause the UI to stop working and would require you to restart your game.
The alien player quickly switching to hunter before the match begins can cause the match to start with no alien player
Auto-Spawn goes negative if the leader takes too long to load into the map
The xp bar can go past the bounds
A hunter player quickly switching to Alien before the match begins can cause the match to start with 2 alien players
In the next content update (Early Access 2) I plan on tackling the glitch where Mission can only activate vents on the right side of the map In reply to senockson: Thanks for the great feedback. Vents are meant as alien-only as a way for them to get around the map undetected, although the operator "Mission" can gas these vents to prevent camping and to make them sometimes a more dangerous route. Also if you've clicked on a room and cannot join it please press refresh as the game may have started. And thanks for letting me know about the alien-switching bug, I'll make sure to get on that in the next update! Sincerely, Blake Gillman
Source
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