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Steam News30 August 20187y ago

Early Access 1.4

Note: If you're still running an older version of the game verify your game files by right-clicking the game, clicking properties > local files > and pressing "Verify integrity of game files".

Full notes

Full Deep Space Classic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions5 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Performance
  • Fixes
  • Server
addedAdditionsAdded auto-spawn to spawn screen on the map screen as so far many games have had people leave since the leader wouldn't pick a spawn point
addedAdditionsAdded escape menu to the in-game map, allowing you to view who is connected and letting you quit the match
changedChangesReduced Auto Shotgun damage from 70~95 to 70~90
changedChangesReduced Auto Shotgun range from 5m to 3m
changedChangesIncreased minimum game time required to be rewarded
fixedFixesFixed network buildup error that caused users to crash
Auto Shotgun damage from 70~9570Auto Shotgun damage from 70~ decreased, nerfAuto Shotgun range5m3mAuto Shotgun range decreased, nerf

Deep Space Classic changes

addedAdded auto-spawn to spawn screen on the map screen as so far many games have had people leave since the leader wouldn't pick a spawn point
addedAdded escape menu to the in-game map, allowing you to view who is connected and letting you quit the match
changedReduced Auto Shotgun damage from 70~95 to 70~90
changedReduced Auto Shotgun range from 5m to 3m
changedIncreased minimum game time required to be rewarded

Note: If you're still running an older version of the game verify your game files by right-clicking the game, clicking properties > local files > and pressing "Verify integrity of game files". This should force Steam to download the latest updates.

Additions

  • Added auto-spawn to spawn screen on the map screen as so far many games have had people leave since the leader wouldn't pick a spawn point

  • Added escape menu to the in-game map, allowing you to view who is connected and letting you quit the match

Changes

  • Reduced Auto Shotgun damage from 70~95 to 70~90

  • Reduced Auto Shotgun range from 5m to 3m

  • Increased minimum game time required to be rewarded

Fixes

  • Fixed network buildup error that caused users to crash

  • Fixed glitch where Vladmir operator would aim too high to hit certain objects while standing still

Bug Reports

  • Creating a server with the same name as another server (for example two servers with the default name of "New Server") can cause the UI to stop working and would require you to restart your game.

  • The alien player quickly switching to hunter before the match begins can cause the match to start with no alien player

  • Auto-Spawn goes negative if the leader takes too long to load into the map

  • The xp bar can go past the bounds

  • A hunter player quickly switching to Alien before the match begins can cause the match to start with 2 alien players

In the next content update (Early Access 2) I plan on tackling the glitch where Mission can only activate vents on the right side of the map In reply to senockson: Thanks for the great feedback. Vents are meant as alien-only as a way for them to get around the map undetected, although the operator "Mission" can gas these vents to prevent camping and to make them sometimes a more dangerous route. Also if you've clicked on a room and cannot join it please press refresh as the game may have started. And thanks for letting me know about the alien-switching bug, I'll make sure to get on that in the next update! Sincerely, Blake Gillman

Source

Steam News / 30 August 2018

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