I'm currently working on improving my game settings. -you can now set your controls from the pause menu.
Full notes
Full Deep Sea Sweep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions0 changes0 removals
UI and audio
Compatibility
addedyou can now set your controls from the pause menu. The controls menu now also has a confirm window when you leave it, to make changes to controls clearer -added a key to restart levels quickly (R by default, but you can change it) -the amount of pearls you have can now be seen on the worldmap. They still don't have a use in the current demo, it'll come eventually -added a loading scene for the start of the game -small fixes on things such as the treasure death sound being able to play several times, enemy's speed when running away depending on fps, and an attempt to fix some returning wall clips -many level design tweaks thanks to the feedback I got from the fest and streamers
addedSome new options are in the works like setting the game speed directly and disabling the "auto-jump" feature for a jump that feels less springy. Smart camera option is gone right now but will be back. Next I will add these settings and update the main menu options so they also show all the settings. I also plan to work on controller support for the next update.
Deep Sea Sweep changes
addedyou can now set your controls from the pause menu. The controls menu now also has a confirm window when you leave it, to make changes to controls clearer -added a key to restart levels quickly (R by default, but you can change it) -the amount of pearls you have can now be seen on the worldmap. They still don't have a use in the current demo, it'll come eventually -added a loading scene for the start of the game -small fixes on things such as the treasure death sound being able to play several times, enemy's speed when running away depending on fps, and an attempt to fix some returning wall clips -many level design tweaks thanks to the feedback I got from the fest and streamers
addedSome new options are in the works like setting the game speed directly and disabling the "auto-jump" feature for a jump that feels less springy. Smart camera option is gone right now but will be back. Next I will add these settings and update the main menu options so they also show all the settings. I also plan to work on controller support for the next update.
I'm currently working on improving my game settings.
-you can now set your controls from the pause menu. The controls menu now also has a confirm window when you leave it, to make changes to controls clearer -added a key to restart levels quickly (R by default, but you can change it) -the amount of pearls you have can now be seen on the worldmap. They still don't have a use in the current demo, it'll come eventually -added a loading scene for the start of the game -small fixes on things such as the treasure death sound being able to play several times, enemy's speed when running away depending on fps, and an attempt to fix some returning wall clips -many level design tweaks thanks to the feedback I got from the fest and streamers
Some new options are in the works like setting the game speed directly and disabling the "auto-jump" feature for a jump that feels less springy. Smart camera option is gone right now but will be back. Next I will add these settings and update the main menu options so they also show all the settings. I also plan to work on controller support for the next update.