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Steam News16 February 20242y ago

Update 1.5.6

Bug fixes: - threats with self-copying sometimes received an incorrect description - container type threat actions were sometimes not recorded in the log - fixed bug due to fast re-applying acceleration on Knivex - the

Full notes

Full Dee-6: Dice Defenders update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedBug fixes: - threats with self-copying sometimes received an incorrect description - container type threat actions were sometimes not recorded in the log - fixed bug due to fast re-applying acceleration on Knivex - the daily battle calendar can no longer be scrolled endlessly forward - optimized data storage of daily battles - fixed another opportunity for jumping that lead to negative fuel in the hold (thanks to stone.exe for the report) - a random small container now contains 1 threat, and a regular container now contains more than 1 - Sirius guards no longer talk in other game modes besides the campaign Other changes: - a small delay in dice when sending them to research modules has been removed (except for the Nanomucus pilot) - requirements for achieving “Elite” have been reduced 10000 -> 3000 - requirements for the “Good Game” achievement have been reduced: 500 -> 100 - requirements for the “Last Throw” achievement have been reduced 10000 -> 5000
500 -> 100 - requirements for the “Last Throw” achievement have been100005000500 -> 100 - requirements for the “Last Throw” achievement have been decreased, nerf

Bug fixes: - threats with self-copying sometimes received an incorrect description - container type threat actions were sometimes not recorded in the log - fixed bug due to fast re-applying acceleration on Knivex - the daily battle calendar can no longer be scrolled endlessly forward - optimized data storage of daily battles - fixed another opportunity for jumping that lead to negative fuel in the hold (thanks to stone.exe for the report) - a random small container now contains 1 threat, and a regular container now contains more than 1 - Sirius guards no longer talk in other game modes besides the campaign Other changes: - a small delay in dice when sending them to research modules has been removed (except for the Nanomucus pilot) - requirements for achieving “Elite” have been reduced 10000 -> 3000 - requirements for the “Good Game” achievement have been reduced: 500 -> 100 - requirements for the “Last Throw” achievement have been reduced 10000 -> 5000

Source

Steam News / 16 February 2024

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