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Steam News30 October 20232y ago

Update 1.5.4

Added: - new Frankenstein rooms: Shield Converter, Autocannon, Pilot room Mk5 - new mechanics: dice poisoning (2 new threats + threats in random battles); ability to send poisoned dice to the Infirmary - new threat "Eye

Full notes

Full Dee-6: Dice Defenders update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedAdded: - new Frankenstein rooms: Shield Converter, Autocannon, Pilot room Mk5 - new mechanics: dice poisoning (2 new threats + threats in random battles); ability to send poisoned dice to the Infirmary - new threat "Eye of Terror" Bug fixes: - fixed translation for the diversion selection button - fixed radio screen at higher resolutions - it was possible to repurchase the Oracle in the store, even with the Oracle already active - Infirmary hitbox did not match its image - the redirection effect did not work with dice moving to the module panel - Stasis shot sometimes did not disable the threat ability that provided protection Balance changes: - "Finisher" requires 8 -> 4 tactics - "Living Crystal" requires 6 -> 5 repairmen - the maximum dice roll for away missions has been reduced from 10 -> 5 (in random battles) Other changes: - background objects now appear better on screen - the effect of the curse has become clearer
- "Finisher" requires84- "Finisher" requires decreased, nerf- "Finisher" requires 8 -> 4 tactics - "Living Crystal" requires65- "Finisher" requires 8 -> 4 tactics - "Living Crystal" requires decreased, nerf

Added

- new Frankenstein rooms: Shield Converter, Autocannon, Pilot room Mk5 - new mechanics: dice poisoning (2 new threats + threats in random battles); ability to send poisoned dice to the Infirmary - new threat "Eye of Terror" Bug fixes: - fixed translation for the diversion selection button - fixed radio screen at higher resolutions - it was possible to repurchase the Oracle in the store, even with the Oracle already active - Infirmary hitbox did not match its image - the redirection effect did not work with dice moving to the module panel - Stasis shot sometimes did not disable the threat ability that provided protection Balance changes: - "Finisher" requires 8 -> 4 tactics - "Living Crystal" requires 6 -> 5 repairmen - the maximum dice roll for away missions has been reduced from 10 -> 5 (in random battles)

Other changes

- background objects now appear better on screen - the effect of the curse has become clearer

Source

Steam News / 30 October 2023

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