Bug fixes: - Improved the interaction of the "Oracle" with cards that can temporarily absorb the dice (missions or cards like "Madness") - Improved the surrender of threats that deal damage when losing a hull or shields
Full notes
Full Dee-6: Dice Defenders update
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What changed
1 fix0 additions0 changes0 removals
UI and audio
fixedBug fixes: - Improved the interaction of the "Oracle" with cards that can temporarily absorb the dice (missions or cards like "Madness") - Improved the surrender of threats that deal damage when losing a hull or shields - Available action tips no longer count the repair drone on Dronate as a free die - Available action tips now take into account the influence of "Subordination" - Available action tips are no longer shown if there are no cards left on the table and in the threat deck and in fact the player has already won - Dee-6 no longer offers to use the store after the boss spawns - The "Protection for beginners" icon did not disappear during the departure of the ship upon victory - Button to return dice from missions no longer works during threat attack phase - Fixed a bug due to which it was possible to temporarily "lose" 1 die if you quickly change the game speed at the beginning of the battle Balance changes: - One die re-roll from the store can no longer roll observers Other changes: - Reduced battle history saving frequency to improve performance in long battles - Clarified the description of the "Caravel" threat (2 damage, +1 damage per pirate)
Dee-6: Dice Defenders changes
fixedBug fixes: - Improved the interaction of the "Oracle" with cards that can temporarily absorb the dice (missions or cards like "Madness") - Improved the surrender of threats that deal damage when losing a hull or shields - Available action tips no longer count the repair drone on Dronate as a free die - Available action tips now take into account the influence of "Subordination" - Available action tips are no longer shown if there are no cards left on the table and in the threat deck and in fact the player has already won - Dee-6 no longer offers to use the store after the boss spawns - The "Protection for beginners" icon did not disappear during the departure of the ship upon victory - Button to return dice from missions no longer works during threat attack phase - Fixed a bug due to which it was possible to temporarily "lose" 1 die if you quickly change the game speed at the beginning of the battle Balance changes: - One die re-roll from the store can no longer roll observers Other changes: - Reduced battle history saving frequency to improve performance in long battles - Clarified the description of the "Caravel" threat (2 damage, +1 damage per pirate)
Bug fixes: - Improved the interaction of the "Oracle" with cards that can temporarily absorb the dice (missions or cards like "Madness") - Improved the surrender of threats that deal damage when losing a hull or shields - Available action tips no longer count the repair drone on Dronate as a free die - Available action tips now take into account the influence of "Subordination" - Available action tips are no longer shown if there are no cards left on the table and in the threat deck and in fact the player has already won - Dee-6 no longer offers to use the store after the boss spawns - The "Protection for beginners" icon did not disappear during the departure of the ship upon victory - Button to return dice from missions no longer works during threat attack phase - Fixed a bug due to which it was possible to temporarily "lose" 1 die if you quickly change the game speed at the beginning of the battle Balance changes: - One die re-roll from the store can no longer roll observers Other changes: - Reduced battle history saving frequency to improve performance in long battles - Clarified the description of the "Caravel" threat (2 damage, +1 damage per pirate)