Full notes
Full Deck of Haunts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
- Performance
Deck of Haunts changes
Steam post imageSteam post image
Apart from the new rooms, we've now added a blacklist to your Collection (main menu). Here, you can select cards you do not want to see anymore in the post-night card picking screen. The amount of cards you can blacklist will depend on your current level.
Here are all the changes for V1.32:
Changes
Added new Rooms
Laboratory
Seance Room
Added card blacklist.
Improved player feedback during building:
The player can keep building, moving, removing, … even if the cost becomes larger than the current amount of Essence. The total cost above the end turn button will be highlighted red in this case.
When breaking the connection to the Heart Room, the rooms that are no longer connected will display a red X instead of their cost. The total cost will also display a red X.
Added button animation to the menu.
Added animation for card return when a creature is killed.
Added some more variation to the generation of tile decoration in rooms.
Fixed Bugs
Adjusted shadow settings to fix some broken shadows.
Respawn Room decorations when a window or door is removed.
Oh and, we have something special in store for the first week of May, when we have our one year launch anniversary 👀.
If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better! https://discord.gg/MhcDeypzne)
If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think! 👻
And again, a big thank you for playing and all your feedback ❤️
Source
Changelog.gg summarizes and formats this update. How we read updates.
