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Steam News14 April 20251y ago

Hotfix - 0.906

CHANGES Sprinting New run animations. You have a run cooldown bar that gets consumed as you run. If the bar gets fully consumed, resetting the sprint takes longer.

In this update5

Full notes

Full DeathWatchers update

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What changed

15 fixes1 addition3 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Events
  • Fixes
addedSprintingNew run animations. You have a run cooldown bar that gets consumed as you run. If the bar gets fully consumed, resetting the sprint takes longer. There's no penalty for fully consuming the sprint bar other than the extra reset time. Walk speed has been lowered a very small as you now run quite a bit faster!
changedTablet ButtonsThe ritual page button is now where the 'log' button used to be The Log button is now next to the journal button. Cameras & photos have now been moved over to the right once each
changedOtherMoved the fuse box on fall lane
fixedBug FixesFixed a major but rare bug, where 'Amount or less' events could have one more occur than is intended
fixedBug FixesFixed a major bug causing people to not load in properly when connecting to a lobby
fixedBug FixesFixed a major error that would cause the game to stop loading back to lobby when you leave with event loggers greater than tier1

DeathWatchers changes

addedNew run animations. You have a run cooldown bar that gets consumed as you run. If the bar gets fully consumed, resetting the sprint takes longer. There's no penalty for fully consuming the sprint bar other than the extra reset time. Walk speed has been lowered a very small as you now run quite a bit faster!
changedThe ritual page button is now where the 'log' button used to be The Log button is now next to the journal button. Cameras & photos have now been moved over to the right once each
changedMoved the fuse box on fall lane
fixedFixed a major but rare bug, where 'Amount or less' events could have one more occur than is intended
fixedFixed a major bug causing people to not load in properly when connecting to a lobby

CHANGES

Sprinting

New run animations. You have a run cooldown bar that gets consumed as you run. If the bar gets fully consumed, resetting the sprint takes longer. There's no penalty for fully consuming the sprint bar other than the extra reset time. Walk speed has been lowered a very small as you now run quite a bit faster!

Tablet Buttons

The ritual page button is now where the 'log' button used to be The Log button is now next to the journal button. Cameras & photos have now been moved over to the right once each

Other

  • Moved the fuse box on fall lane

Bug Fixes

  • Fixed a major but rare bug, where 'Amount or less' events could have one more occur than is intended

  • Fixed a major bug causing people to not load in properly when connecting to a lobby

  • Fixed a major error that would cause the game to stop loading back to lobby when you leave with event loggers greater than tier1

  • Lobby ready up button alignment fixed

  • Emf should no work correctly for clients!

  • When banished, classic entities now play the correct audio again

  • Event logger now only emits spatial audio (for the entity) when the scan is complete, not at the start

  • Also the same for the parabolic ^

  • Fixed an issue in the journal where the event types number would overlap with the event type text

  • None essential classic lightings will reset after being logged

  • Event visuals should now never be active while they're being moved/placed in a room

  • Fixed an error when returning event/parabolic loggers to the player

  • Male torso event should now correctly fade out

  • 'Object Move' events now work in classic again

  • Fixed an overlapping issue on the level select board

  • Fixed various event collision issues

Source

Steam News / 14 April 2025

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