Full notes
Full DeathWatchers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixed a major bug potentially causing an event to activate more times than it should - Hunting Entities now wait '3' seconds before hunting after slamming the doors and screaming - Fixed a text issue in the journal - Clothing items should no longer disappear at certain angles - Collision issue on Eccleshill - Flipped a grid on Eccleshill that was making events appear the wrong way around - Increased walking speed from 2.0 - 2.25 - Items not spawning correctly after being dropped in lobby, should now always get re-enabled. This was intentionally added to avoid a bug when players connect. The bug above is extremely rare, but there was a miniscule chance of it occurring. Now there's a safety check to avoid this.
Source
Changelog.gg summarizes and formats this update. How we read updates.
