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Steam News18 September 20259mo ago

QUADRICEPS Update Testing Branch #3 (WINDOWS)

Looks like we're now in the small tweaks and fixes phase for the upcoming update. Please help us test out the update, it helps us get it out faster!

Full notes

Full Death Road to Canada update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes22 additions3 changes0 removals
  • Compatibility
  • Gameplay
  • Performance
  • Events
  • Balance
changedClick on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"
addedLatest ChangesPowerups can now drop in RPG mode
addedLatest ChangesSEVERE WEATHER Mode Changes Weather can affect the cars starting Eating penalties added for "staying warm"
addedLatest ChangesStreaks added for the new modes
addedLatest ChangesIcons added for the new modes
addedLatest Changes4 Jerks SCEPTER mode added to car stats and ending
Bow Rework! Cupid Bow arrows nerf6050Bow Rework! Cupid Bow arrows nerf decreased, nerf

Death Road to Canada changes

changedClick on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"
addedPowerups can now drop in RPG mode
addedSEVERE WEATHER Mode Changes Weather can affect the cars starting Eating penalties added for "staying warm"
addedStreaks added for the new modes
addedIcons added for the new modes

Looks like we're now in the small tweaks and fixes phase for the upcoming update. Please help us test out the update, it helps us get it out faster!

TO ACCESS THE TESTING BRANCH:

  1. Right Click "Death Road to Canada" in your Steam Library

  2. Go to Properties

  3. Click on the Betas tab on the left of the Properties window

  4. Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"

Latest Changes

  • Powerups can now drop in RPG mode

  • SEVERE WEATHER Mode Changes

    • Weather can affect the cars starting

    • Eating penalties added for "staying warm"

  • Streaks added for the new modes

  • Icons added for the new modes

  • 4 Jerks SCEPTER mode added to car stats and ending

  • RPG Mode fixes for recharging items, along other adjustments and tweaks

  • Crash Fixes for new mode endings

  • Q Update weapons now sellable

  • Gstats additions for new modes

  • Perk description tweaks

  • Blowtorch is now 1.5x more ammo efficient

  • Arrows are now more fragile

Previous List of Changes for QUADRICEPS

  • 4 new gameplay modes!

    • INFECTION: Time is ticking until you all turn into zombies. Every zombie you kill increases the timer, but only once you leave the mission to rest!

    • SEVERE WEATHER MODELess zombies, but now it's you versus the elements. New, dangerous weather patterns. And all this inclement weather makes everyone more hungry.
    • RPG Mode: Classes and powerups, in my Death Road? TRIPLE the zombies.

    • 4 Jerks SCEPTER ModeStart with 4 people, all with strange new powers. ALSO TRIPLE the zombies.
  • New locations:

    • Beach

    • Warehouse

    • Bus Depot

    • Prison

  • Console now accessible! Press ` or CTRL+9. Some handy commands:

    • to_the_beach

    • to_the_warehouse

    • to_the_prison

    • to_the_depot

  • Kensai nerfed from +30% melee speed to +15%

  • Various small nerfs to the new perks

  • Bow toned down a bit. We will likely add a more reliable piercing system for bow NEXT update, similar to the Rifle Rework, but not for QUADRICEPS.

  • New rare characters can now be found via random road recruit events

  • Fixes for punchbot bugs

  • Testing Region updated for QUADRICEPS

  • 3 new special characters, works in progress

    • Dr Hawke: Healer extraordinaire

    • Ember: Gas powered robot

    • Ringmaster: Has a whip, and a pet

  • New HATS

  • New vehicle with a special property (also not accessible yet)

  • New Weapons

    • 3 Round Burst rifle

    • Mamba

    • Autorevolver

    • Flechette Shotgun

    • Longbow

  • Slow Rifle Rework!

    • Rifles now have much more consistent ranges for zombie penetration

    • Affects Cowboy, Hunting, Sniper rifles, and Slug shotguns

    • QUICK CHART (penetration depends on shooting skill):

      • Cowboy: 1-3

      • Hunting: 2-6

      • Sniper: 2-5

      • Slug: 3-8

  • Bow Rework!

    • Cupid Bow arrows nerf 60 -> 50

    • Arrows move faster and have air trails during flight

    • Arrows may drop on the floor, so you can pick them up again

    • Arrows that don’t kill a target may embed in them, slowing them down

    • Specialist weapon for Bow+Arrows gives a Longbow

  • New Perks (now 30 Perks and 30 Traits total!)

    • CHAIRMASTERGives new powerful bonuses to throwing furniture
    • RANGER: 30% faster ranged weapons firing, 50% longer cooldown in melee

    • KENSAI: 30% faster melee weapons, 50% longer cooldown on all ranged

  • Loot table updates for Police Station and Military Depot, to support the new weapons

    • Also updated for nicercommon-gun, niceranged, and exoticweapons loot pools

  • PANCREAS weapons added to sellable lists

  • New car wrecks

  • Jukebox added to bars

  • Honcho fix

  • Punchbot fix

  • Endings for the Pancreas and Quadriceps characters

Source

Steam News / 18 September 2025

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