Full notes
Full DEADPOINT update
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Repeated intro
Hey Survivors! DEADPOINT Pre Alpha 0.4.5 is finally here!
What changed
- UI and audio
- Performance
ADDED -New Vehicle (4x4) -Swimming -New Zombie variant (Mutant) -New backpack (School backpack) -More environment details -New valuables (PC part) -Battery for flashlight -Night lights -New cooking item (Cooked noodle) -Added sfx when running over a zombie with a vehicle -Added sfx when drinking from water pump/sink
FIXES AND TWEAKS -Object placement now has limits -Tweaked fog and lighting settings -Fixed some item saving compability -Car doors wont collide with player to avoid collision issue -UI tweaks
OPTIMIZATIONS -Optimized several items and environment asset -Added LODs to more objects to reduce unnecessary renders -Tweaked GPU intancing and batching on proper objects.
Thats it, if you encountered any issues or bugs, please report them to the dev team through steam forums, or discord!
Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
