Hi everyone! I've added a quality of life update that I think you'll appreciate: When generating cities you can now choose to regenerate the city again and again if you don't like the layout or the river configuration.
Full notes
Full DeadOS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
Gameplay
Balance
addedHi everyone! I've added a quality of life update that I think you'll appreciate:
addedWhen generating cities you can now choose to regenerate the city again and again if you don't like the layout or the river configuration. This also gives you a chance to see the city before you save it as the previous save system wasn't great.
changedTo make this update work a LOT of code changes had to take place in the background as previously the whole simulator would just start over again when a new city needed to be generated, but I think it was worth the effort.
addedIf you encounter any strange new bugs with cities that have been regenerated this way please let me know in the discussion forums, though I've tried to catch as many issues as I can there are a LOT of ways this game can be played and it can be hard to test for every possible situation.
DeadOS changes
addedHi everyone! I've added a quality of life update that I think you'll appreciate:
addedWhen generating cities you can now choose to regenerate the city again and again if you don't like the layout or the river configuration. This also gives you a chance to see the city before you save it as the previous save system wasn't great.
changedTo make this update work a LOT of code changes had to take place in the background as previously the whole simulator would just start over again when a new city needed to be generated, but I think it was worth the effort.
addedIf you encounter any strange new bugs with cities that have been regenerated this way please let me know in the discussion forums, though I've tried to catch as many issues as I can there are a LOT of ways this game can be played and it can be hard to test for every possible situation.
Hi everyone! I've added a quality of life update that I think you'll appreciate:
When generating cities you can now choose to regenerate the city again and again if you don't like the layout or the river configuration. This also gives you a chance to see the city before you save it as the previous save system wasn't great.
To make this update work a LOT of code changes had to take place in the background as previously the whole simulator would just start over again when a new city needed to be generated, but I think it was worth the effort.
If you encounter any strange new bugs with cities that have been regenerated this way please let me know in the discussion forums, though I've tried to catch as many issues as I can there are a LOT of ways this game can be played and it can be hard to test for every possible situation.
I am thinking in future updates this will be where the user would be able to change small things like say swapping the police station with another building or being able to manually change the river / block layouts, but this was an important first step. Let me know what else you would like to see!
I hope you enjoy the game and I'll see you in the next update!