Full notes
Full DeadOS update
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Repeated intro
Hey everyone! I've got a big update for you this time! Introducing the Bridge Update:
What changed
- Gameplay
This update was a long time coming as a whole load of systems had to be altered and some of them redone in order for this to work, but now rivers can act as choke points with bridges only appearing infrequently.
I'm really pleased with how new generated cities come out, I think this will make for far more interesting simulations and will break up the variety.
The way police go to quarantine zones and how people commute back and forth from work, as well as the traffic systems all have had to be reworked, so if you find any bugs please let me know in the discussions threads! They should act a lot better than they used to now in regards to finding their way around these cities.
You can load and save the cities you generate, but there is a new save system for cities meaning your old ones will no longer work.
I think with this update the scenarios part of the game will be able to expand and I intend to add interesting scenarios that use rivers for choke points soon. One thing I would like to add is a city editor to make this easier but that's another big update for another time. There's a lot of things that I intend to be fixing and adding over the next couple of weeks in regards to these new changes.
Thank you for playing as always and let me know what you think of the update!
Source
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