Full notes
Full DeadOS update
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What changed
- UI and audio
- Gameplay
Hi everyone!
I'm trying to make the game a little more user friendly for people just starting out so I've restructured the first setup screens this week as I've found with playtesting that players are getting overwhelmed by the amount of options shown to them. With this in mind I have this first screen:
Pressing "Generate" is the same as pressing the Skip button on the original screen and it generates a scenario for you based on the default settings.
"Custom" will bring you to the screen you are all used to seeing, which has now been simplified:
The scenario button will open up the scenario select page. This feels a lot better to me than having all the options on the phase explanation screen as two of those options don't require the user to go through those phases. Later on I might add a "Tutorial" to this new screen to help guide people further.
The escape menu has also been tweaked to match these changes, with the City Generating revert removed and the New Simulation button added in it's place that pretty much does exactly the same thing except users can now select new scenarios without having to exiting to the main menu.
If there is anything you think I should add to these new screens or change please let me know in the comments. Thank you for playing as always and see you in the next update!
Source
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