Full notes
Full Deadly Days: Roadtrip update
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What changed
- Gameplay
- Fixes
- Performance
Deadly Days: Roadtrip changes
Improved: The run history kill composition now includes an 'Other' row for unaccounted kills.
Fixed: Too many elite zombies were spawning.
Fixed: The dumbbell effect didn't reset when playing multiple runs in one session.
- FixedDue to the lowered incremental upgrade prices in version 0.19, some upgrades were stuck and could no longer be interacted with.
Fixed: slight memory leak over multiple runs.
Fixed: Some German translations.
Fixed (potentially): A rare crash caused by the NNEDenoiser plugin triggering the D3D12 layer.
Fixed (already included in hotfix 0.19.3): Twitch integration airdrops causing crashes.
Source
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