In this update4
Full notes
Full Deadlock update
Read the full published notes in a cleaner layout. The original post stays linked below.
Affected heroes
Affected items
Roster-wide tuning
Hero tuning
- Reduced bullet damage growth by 10%
Bebop
Pocket
Vyper
- Reduced bullet damage growth by 10%
Bebop
Pocket
Vyper - Enchanter's Satchel spirit scaling0.91.1Enchanter's Satchel spirit scaling increased, buff
- Affliction cooldown150s140sAffliction cooldown decreased, buff
- Reduced bullet damage growth by 10%
Bebop
Pocket
Vyper - Lethal Venom cooldown24s28sLethal Venom cooldown increased, nerf
- Lethal Venom T2-8s Cooldown-12sLethal Venom T2 decreased, nerf
- Lethal Venom cast range15m10mLethal Venom cast range decreased, nerfscales with boons · 0.2
- Fixed Armor Piercing Rounds doing damage through Petrify
- Reduced bullet damage growth by 5%
Victor - Aura of Suffering T2+28 Max DPS+34Aura of Suffering T2 increased, buff
- Shocking Reanimation T3-100s Cooldown-130sShocking Reanimation T3 decreased, nerf
- Increased bullet damage growth by 10%
Mo & Krill
Apollo - Disengaging Sigil base damage10085Disengaging Sigil base damage decreased, nerf
- Increased bullet damage growth by 10%
Mo & Krill
Apollo - Burrow move speed+4+5Burrow move speed increased, buff
- Fixed Alt Fire scaling for Yamato and Viscous not working recently
- Goo Ball lockout period from being affected again1.351.2Goo Ball lockout period from being affected again decreased, nerfa previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently
- Fixed various locations where Splatter didn't bounce properly
- Fixed Alt Fire scaling for Yamato and Viscous not working recently
- Life Drain heal80%75%Life Drain heal decreased, nerf
- Siphon Life heal80/40%70/35%Siphon Life heal decreased, nerf
- Fixed speed coming out of canceling Shoulder Charge being too high when hitting a hero
- Rising Ram T3 now also reduces cooldown by 10s
- Bullet cycle time0.650.58Bullet cycle time decreased, nerf
- Shining Wonder radius14m15.5mShining Wonder radius increased, buff
- Shining Wonder damage120135Shining Wonder damage increased, buff
- Rend T3 now also increases melee scaling (1.2 to 1.6)
- Bloodscent T3+10% Amplified Damage+12%Bloodscent T3 increased, buff
- Kinetic Pulse spirit scaling1.81.65Kinetic Pulse spirit scaling decreased, nerf
- Quantum Entanglement cooldown19s20sQuantum Entanglement cooldown increased, nerf
- Restored being able to slide while using Bullet Dance
- Bullet Dance range15m16mBullet Dance range increased, buff
- Bullet Dance now has 30% evasion in the base ability
- Bullet Dance T2"+10% Fire Rate and -45s Cooldown""+10% Fire Rate+3m Move Speed"
- Bullet Dance T3"+60% Evasion and +4m Move Speed""+40% Evasion-75s Cooldown"
- Fixed Rising Ram interrupting Lasso
- Spirit Lasso T1+68 Damage+80Spirit Lasso T1 increased, buff
- Spirit Lasso T3-30s Cooldown-50sSpirit Lasso T3 decreased, nerf
- Flame Dash DPS spirit scaling1.00.7Flame Dash DPS spirit scaling decreased, nerf
- Flame Dash DPS now does half damage to objective
- Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
- Fixed Mini Turrets being locked on objectives when they were invulnerable
- Medicinal Specter duration6s6.5sMedicinal Specter duration increased, buff
- Nox Nostra DPS reduced by 6%
- Base health regen21.5Base health regen decreased, nerf
- Fire Scarabs duration8s7sFire Scarabs duration decreased, nerf
- Stamina23Stamina increased, buff
- Dash speed reduced to slow bucket
- Plot Armor cooldown30s28sPlot Armor cooldown decreased, buff
- Bookwyrm recharge timer8s7sBookwyrm recharge timer decreased, buff
- Kinetic Carbine cooldown30s28sKinetic Carbine cooldown decreased, buff
- Time Wall T2 weapon damage+30%+35%Time Wall T2 weapon damage increased, buff
- Kinetic Carbine now provides +20% Air Dash Distance when charged
- Fixed a bug with Naptime that allowed you to attack while casting it
- Pillow Toss recharge timer10s9sPillow Toss recharge timer decreased, buff
- Alt fire knockback reduced by 10%
- Serrated Knives spirit scaling0.150.13Serrated Knives spirit scaling decreased, nerf
- Serrated Knives T3 spirit scaling+0.1+0.09Serrated Knives T3 spirit scaling decreased, nerf
- Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
- Slam Fire Current Health As Damage4%3%Slam Fire Current Health As Damage decreased, nerf
- Gutshot damage scaling0.80.7Gutshot damage scaling decreased, nerf
- Gutshot wall hit damage scaling0.90.8Gutshot wall hit damage scaling decreased, nerf
Item changes
- Added a new T4 Vitality item, Indomitable. Upgrades from Reactive Barrier. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
- Weapon Damage+45%+30%Weapon Damage decreased, nerf
- Now upgrades from High-Velocity Rounds (includes it's stats)
- Spirit Power+10+7Spirit Power decreased, nerf
- Moved from T4 to T3
- Out of Combat Regen105Out of Combat Regen decreased, nerf
- Duration18s10sDuration decreased, nerf
- Ambush duration8s5sAmbush duration decreased, nerf
- Cooldown32s45sCooldown increased, nerf
- Spot Radius18m20mSpot Radius increased, buff
- Ambush Spirit Power3520Ambush Spirit Power decreased, nerf
- Ambush Fire Rate32%20%Ambush Fire Rate decreased, nerf
- No longer grants +15% Spirit Lifesteal as base stat
- Now provides +15% Ability Duration
- Activated buff no longer provides +20% Ability Duration
- Activated buff now provides +20% Spirit Lifesteal
- Lifesteal20%16%Lifesteal decreased, nerfpart of a global adjustment on top of the prior rework to the item
- No longer grants +20% Spirit Resistance when below 50% Health
- No longer grants +15% Base Spirit Resistance
- No longer grants +0.75m Base Move Speed
- Now grants +160 Health
- Base Fire Rate10%15%Base Fire Rate increased, buff
- Low HP Move Speed2.54Low HP Move Speed increased, buff
- Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
- Low HP Fire Rate+25%+40%Low HP Fire Rate increased, buff
- No longer restores 1 stamina on trigger
- No longer grants +6% Spirit Resist
- Now triggers off of Silence (same trigger set as Indomitable)
- Cooldown40s55sCooldown increased, nerf
- Barrier spirit scaling2.11.8Barrier spirit scaling decreased, nerf
- Moved from T3 Item to T2
- Souls per stack2518Souls per stack decreased, nerf
- Out of Combat regen42Out of Combat regen decreased, nerf
- Ability Range+1% Per Stack+0.75%Ability Range decreased, nerf
- No longer gives +20 Health per stack
- Now upgrades from Sprint Boots (includes it's stats)
- Bonus Health+175+125Bonus Health decreased, nerf
- No longer grants +300 Bonus Health
- Base Health+15%+25%Base Health increased, buff
- No longer grants +50 Bonus Health
- Now grants +8% Bullet Resistance
- No longer grants -4% Cooldown Reduction
- Now grants +15% Debuff Resistance
- Fire Rate+22%+25%Fire Rate increased, buff
- Lifesteal18%14%Lifesteal decreased, nerf
- Max Stacks65Max Stacks decreased, nerf
- Weapon Damage per stack10%8%Weapon Damage per stack decreased, nerf
- Cooldown24s27sCooldown increased, nerf
- Spirit Power+8+10Spirit Power increased, buff
- Cooldown25s22sCooldown decreased, buff
- Bullet Resistance aura15%17%Bullet Resistance aura increased, buff
- Now has an innate 8% Debuff Resistance
- Active Debuff Resist40%35%Active Debuff Resist decreased, nerf
- Max Stacks2025Max Stacks increased, buffmax stamina restore happens at 25 stacks now
- Heal per stack2016Heal per stack decreased, nerf
- Bullet Resistance8%10%Bullet Resistance increased, buff
- Bullet Damage Returned60%65%Bullet Damage Returned increased, buff
- Spirit Resistance16%10%Spirit Resistance decreased, nerf
- Now grants +3 Out of Combat Regen
- Now grants +3 Out of Combat Regen
- Cooldown20s23sCooldown increased, nerf
- Bonus health+75+50Bonus health decreased, nerf
- Cast range32m35mCast range increased, buff
- Bonus Health120160Bonus Health increased, buffthe sum of the two components
- Lifesteal30%25%Lifesteal decreased, nerf
- Weapon Damage25%10%Weapon Damage decreased, nerf
- Damage Height3.5m5mDamage Height increased, buff
- Spirit Power Steal1520Spirit Power Steal increased, buff
- Damage Height3.5m5mDamage Height increased, buff
- DPS Spirit scaling0.050.06DPS Spirit scaling increased, buff
- Lifesteal16%13%Lifesteal decreased, nerf
- Lifesteal16%13%Lifesteal decreased, nerf
- Lifesteal12%10%Lifesteal decreased, nerf
- Lifesteal12%10%Lifesteal decreased, nerf
- Lifesteal18%14%Lifesteal decreased, nerf
- Lifesteal16%13%Lifesteal decreased, nerf
- Active Lifesteal80%70%Active Lifesteal decreased, nerf
- Lifesteal16%13%Lifesteal decreased, nerf
- Lifesteal80%70%Lifesteal decreased, nerf
- Lifesteal10%8%Lifesteal decreased, nerf
- Imbued Lifesteal27%22%Imbued Lifesteal decreased, nerf
Systems
Modes
Source notes
General
- Base health per boon reduced by 7
- Vitality Investment bonus8/10/13/17/34/39/44/48/52/56%9/12/15/20/38/42/46/50/56/62%Vitality Investment bonus increased, buff
- Weapon Investments bonus7/9/13/20/49/60/80/95/115/135%9/12/15/18/46/55/70/85/100/115%Weapon Investments bonus increased, buff
- Reduced bullet damage growth by 10%
Bebop
Pocket
Vyper - Reduced bullet damage growth by 5%
Victor - Increased bullet damage growth by 10%
Mo & Krill
Apollo - Guardians, Base Guardians and Shrines now have 10% Bullet Resistance
- Walkers Bullet Resistance15%25%Walkers Bullet Resistance increased, buff
- Medic Trooper missing health percent heal14%12%Medic Trooper missing health percent heal decreased, nerf
- Medic Trooper fixed regen growth per minute32Medic Trooper fixed regen growth per minute decreased, nerf
- Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
- Souls required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
- Fixed Alt Fire scaling for Yamato and Viscous not working recently
Items
- Added a new T4 Vitality item, Indomitable. Upgrades from Reactive Barrier. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
- Active Reload: Fire Rate+22%+25%Active Reload: Fire Rate increased, buff
- Opening Rounds: Weapon Damage+45%+30%Opening Rounds: Weapon Damage decreased, nerf
- Opening Rounds: Now upgrades from High-Velocity Rounds (includes it's stats)
- Opening Rounds: Spirit Power+10+7Opening Rounds: Spirit Power decreased, nerf
- Split Shot: Max Stacks65Split Shot: Max Stacks decreased, nerf
- Split Shot: Weapon Damage per stack10%8%Split Shot: Weapon Damage per stack decreased, nerf
- Split Shot: Cooldown24s27sSplit Shot: Cooldown increased, nerf
- Shadow Weave:T4T3
- Shadow Weave: Out of Combat Regen105Shadow Weave: Out of Combat Regen decreased, nerf
- Shadow Weave: Duration18s10sShadow Weave: Duration decreased, nerf
- Shadow Weave: Ambush duration8s5sShadow Weave: Ambush duration decreased, nerf
- Shadow Weave: Cooldown32s45sShadow Weave: Cooldown increased, nerf
- Shadow Weave: Spot Radius18m20mShadow Weave: Spot Radius increased, buff
- Shadow Weave: Ambush Spirit Power3520Shadow Weave: Ambush Spirit Power decreased, nerf
- Shadow Weave: Ambush Fire Rate32%20%Shadow Weave: Ambush Fire Rate decreased, nerf
- Shadow Weave: Ambush Melee damage25%20%Shadow Weave: Ambush Melee damage decreased, nerf
- Alchemical Fire: Spirit Power+8+10Alchemical Fire: Spirit Power increased, buff
- Heroic Aura: Cooldown25s22sHeroic Aura: Cooldown decreased, buff
- Heroic Aura: Bullet Resistance aura15%17%Heroic Aura: Bullet Resistance aura increased, buff
- Blood Tribute: Now has an innate 8% Debuff Resistance
- Blood Tribute: Active Debuff Resist40%35%Blood Tribute: Active Debuff Resist decreased, nerf
- Spiritual Overflow: No longer grants +15% Spirit Lifesteal as base stat
- Spiritual Overflow: Now provides +15% Ability Duration
- Spiritual Overflow: Activated buff no longer provides +20% Ability Duration
- Spiritual Overflow: Activated buff now provides +20% Spirit Lifesteal
- Frenzy: No longer grants +20% Spirit Resistance when below 50% Health
- Frenzy: No longer grants +15% Base Spirit Resistance
- Frenzy: No longer grants +0.75m Base Move Speed
- Frenzy: Now grants +160 Health
- Frenzy: Base Fire Rate10%15%Frenzy: Base Fire Rate increased, buff
- Frenzy: Low HP Move Speed2.54Frenzy: Low HP Move Speed increased, buff
- Frenzy: Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
- Frenzy: Low HP Fire Rate+25%+40%Frenzy: Low HP Fire Rate increased, buff
- Frenzy: Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
- Restorative Locket: Max Stacks2025Restorative Locket: Max Stacks increased, buffmax stamina restore happens at 25 stacks now
- Restorative Locket: Heal per stack2016Restorative Locket: Heal per stack decreased, nerf
- Return Fire: Bullet Resistance8%10%Return Fire: Bullet Resistance increased, buff
- Return Fire: Bullet Damage Returned60%65%Return Fire: Bullet Damage Returned increased, buff
- Reactive Barrier: No longer restores 1 stamina on trigger
- Reactive Barrier: No longer grants +6% Spirit Resist
- Reactive Barrier: Now triggers off of Silence (same trigger set as Indomitable)
- Reactive Barrier: Cooldown40s55sReactive Barrier: Cooldown increased, nerf
- Reactive Barrier: Barrier spirit scaling2.11.8Reactive Barrier: Barrier spirit scaling decreased, nerf
- Trophy Collector:T3 ItemT2
- Trophy Collector: Souls per stack2518Trophy Collector: Souls per stack decreased, nerf
- Trophy Collector: Out of Combat regen42Trophy Collector: Out of Combat regen decreased, nerf
- Trophy Collector: Ability Range+1% Per Stack+0.75%Trophy Collector: Ability Range decreased, nerf
- Trophy Collector: No longer gives +20 Health per stack
- Dispel Magic: Spirit Resistance16%10%Dispel Magic: Spirit Resistance decreased, nerf
- Veil Walker: Now upgrades from Sprint Boots (includes it's stats)
- Veil Walker: Bonus Health+175+125Veil Walker: Bonus Health decreased, nerf
- Bullet Resilience: Now grants +3 Out of Combat Regen
- Spirit Resilience: Now grants +3 Out of Combat Regen
- Counterspell: Cooldown20s23sCounterspell: Cooldown increased, nerf
- Counterspell: Bonus health+75+50Counterspell: Bonus health decreased, nerf
- Rescue Beam: Cast range32m35mRescue Beam: Cast range increased, buff
- Colossus: No longer grants +300 Bonus Health
- Colossus: Base Health+15%+25%Colossus: Base Health increased, buff
- Leech: Bonus Health120160Leech: Bonus Health increased, buffthe sum of the two components
- Inhibitor: Weapon Damage25%10%Inhibitor: Weapon Damage decreased, nerf
- Suppressor: No longer grants +50 Bonus Health
- Suppressor: Now grants +8% Bullet Resistance
- Cold Front: Damage Height3.5m5mCold Front: Damage Height increased, buff
- Spirit Snatch: Spirit Power Steal1520Spirit Snatch: Spirit Power Steal increased, buff
- Arctic Blast: Damage Height3.5m5mArctic Blast: Damage Height increased, buff
- Scourge: No longer grants -4% Cooldown Reduction
- Scourge: Now grants +15% Debuff Resistance
- Spirit Burn: DPS Spirit scaling0.050.06Spirit Burn: DPS Spirit scaling increased, buff
- Lifesteal Adjustments:
- Active Reload: Lifesteal18%14%Active Reload: Lifesteal decreased, nerf
- Bullet Lifesteal: Lifesteal16%13%Bullet Lifesteal: Lifesteal decreased, nerf
- Spirit Lifesteal: Lifesteal16%13%Spirit Lifesteal: Lifesteal decreased, nerf
- Spirit Shredder Bullets: Lifesteal12%10%Spirit Shredder Bullets: Lifesteal decreased, nerf
- Spirit Rend: Lifesteal12%10%Spirit Rend: Lifesteal decreased, nerf
- Fury Trance: Lifesteal18%14%Fury Trance: Lifesteal decreased, nerf
- Infuser: Lifesteal16%13%Infuser: Lifesteal decreased, nerf
- Infuser: Active Lifesteal80%70%Infuser: Active Lifesteal decreased, nerf
- Leech: Lifesteal30%25%Leech: Lifesteal decreased, nerf
- Vampiric Burst: Lifesteal16%13%Vampiric Burst: Lifesteal decreased, nerf
- Vampiric Burst: Lifesteal80%70%Vampiric Burst: Lifesteal decreased, nerf
- Mystic Reverb: Lifesteal10%8%Mystic Reverb: Lifesteal decreased, nerf
- Mystic Reverb: Imbued Lifesteal27%22%Mystic Reverb: Imbued Lifesteal decreased, nerf
- Spiritual Overflow: Lifesteal20%16%Spiritual Overflow: Lifesteal decreased, nerfpart of a global adjustment on top of the prior rework to the item
- Lady Geist: Life Drain heal80%75%Lady Geist: Life Drain heal decreased, nerf
- Abrams: Siphon Life heal80/40%70/35%Abrams: Siphon Life heal decreased, nerf
Heroes
- Abrams: Fixed speed coming out of canceling Shoulder Charge being too high when hitting a hero
- Apollo: Disengaging Sigil base damage10085Apollo: Disengaging Sigil base damage decreased, nerf
- Billy: Rising Ram T3 now also reduces cooldown by 10s
- Celeste: Bullet cycle time0.650.58Celeste: Bullet cycle time decreased, nerf
- Celeste: Shining Wonder radius14m15.5mCeleste: Shining Wonder radius increased, buff
- Celeste: Shining Wonder damage120135Celeste: Shining Wonder damage increased, buff
- Doorman: Fixed a bug that could allow you to bring the Urn through a doorway
- Drifter: Rend T3 now also increases melee scaling (1.2 to 1.6)
- Drifter: Bloodscent T3+10% Amplified Damage+12%Drifter: Bloodscent T3 increased, buff
- Dynamo: Kinetic Pulse spirit scaling1.81.65Dynamo: Kinetic Pulse spirit scaling decreased, nerf
- Dynamo: Quantum Entanglement cooldown19s20sDynamo: Quantum Entanglement cooldown increased, nerf
- Haze: Restored being able to slide while using Bullet Dance
- Haze: Bullet Dance range15m16mHaze: Bullet Dance range increased, buff
- Haze: Bullet Dance now has 30% evasion in the base ability
- Haze: Bullet Dance T2"+10% Fire Rate and -45s Cooldown""+10% Fire Rate+3m Move Speed"
- Haze: Bullet Dance T3"+60% Evasion and +4m Move Speed""+40% Evasion-75s Cooldown"
- Holliday: Fixed Rising Ram interrupting Lasso
- Holliday: Spirit Lasso T1+68 Damage+80Holliday: Spirit Lasso T1 increased, buff
- Holliday: Spirit Lasso T3-30s Cooldown-50sHolliday: Spirit Lasso T3 decreased, nerf
- Infernus: Flame Dash DPS spirit scaling1.00.7Infernus: Flame Dash DPS spirit scaling decreased, nerf
- Infernus: Flame Dash DPS now does half damage to objective
- McGinnis: Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
- McGinnis: Fixed Mini Turrets being locked on objectives when they were invulnerable
- McGinnis: Medicinal Specter duration6s6.5sMcGinnis: Medicinal Specter duration increased, buff
- Mina: Nox Nostra DPS reduced by 6%
- Mirage: Base health regen21.5Mirage: Base health regen decreased, nerf
- Mirage: Fire Scarabs duration8s7sMirage: Fire Scarabs duration decreased, nerf
- Mo & Krill: Burrow move speed+4+5Mo & Krill: Burrow move speed increased, buff
- Paige: Stamina23Paige: Stamina increased, buff
- Paige: Dash speed reduced to slow bucket
- Paige: Plot Armor cooldown30s28sPaige: Plot Armor cooldown decreased, buff
- Paige: Bookwyrm recharge timer8s7sPaige: Bookwyrm recharge timer decreased, buff
- Paradox: Kinetic Carbine cooldown30s28sParadox: Kinetic Carbine cooldown decreased, buff
- Paradox: Time Wall T2 weapon damage+30%+35%Paradox: Time Wall T2 weapon damage increased, buff
- Paradox: Kinetic Carbine now provides +20% Air Dash Distance when charged
- Pocket: Enchanter's Satchel spirit scaling0.91.1Pocket: Enchanter's Satchel spirit scaling increased, buff
- Pocket: Affliction cooldown150s140sPocket: Affliction cooldown decreased, buff
- Rem: Fixed a bug with Naptime that allowed you to attack while casting it
- Rem: Pillow Toss recharge timer10s9sRem: Pillow Toss recharge timer decreased, buff
- Shiv: Alt fire knockback reduced by 10%
- Shiv: Serrated Knives spirit scaling0.150.13Shiv: Serrated Knives spirit scaling decreased, nerf
- Shiv: Serrated Knives T3 spirit scaling+0.1+0.09Shiv: Serrated Knives T3 spirit scaling decreased, nerf
- Silver: Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
- Silver: Slam Fire Current Health As Damage4%3%Silver: Slam Fire Current Health As Damage decreased, nerf
- Venator: Gutshot damage scaling0.80.7Venator: Gutshot damage scaling decreased, nerf
- Venator: Gutshot wall hit damage scaling0.90.8Venator: Gutshot wall hit damage scaling decreased, nerf
- Victor: Aura of Suffering T2+28 Max DPS+34Victor: Aura of Suffering T2 increased, buff
- Victor: Shocking Reanimation T3-100s Cooldown-130sVictor: Shocking Reanimation T3 decreased, nerf
- Viscous: Goo Ball lockout period from being affected again1.351.2Viscous: Goo Ball lockout period from being affected again decreased, nerfa previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently
- Viscous: Fixed various locations where Splatter didn't bounce properly
- Vyper: Lethal Venom cooldown24s28sVyper: Lethal Venom cooldown increased, nerf
- Vyper: Lethal Venom T2-8s Cooldown-12sVyper: Lethal Venom T2 decreased, nerf
- Vyper: Lethal Venom cast range15m10mVyper: Lethal Venom cast range decreased, nerfscales with boons · 0.2
- Vyper: Fixed Armor Piercing Rounds doing damage through Petrify
Street Brawl
- Unstable Concoction reduces the players respawn time by 50%
- Seraphim Wings damage reduced while in air60%40%Seraphim Wings damage reduced while in air decreased, nerf
- The following abilities have -15% radius in Street Brawl: Bookwyrm, Flame Dash, Essence Bomb, Entangling Thorns, Lightning Ball, Pulse Grenade, Frost Grenade
- Mystic Expansion Radius bonus+20%+16%Mystic Expansion Radius bonus decreased, nerf
- Greater Expansion Radius bonus+30%+25%Greater Expansion Radius bonus decreased, nerf
- Enhanced Escalating Exposure: Max Stacks from +8 to +6
- Enhanced Escalating Exposure: Amp per stack from +2 to +1.5
- Enhanced Escalating Exposure: Base shred from +8 to +10 (matching enhanced mystic invul)
- Fixed Enhanced Weighted Shots not maintaining the benefits from Enhanced Slowing Bullets
Source
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