Full notes
Full Deadhikers update
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What changed
- Balance
- Maps
- Events
The Shelter
Hello, Hikers! This cursed forest is constantly changing, but it’s not just changing on its own – you’re the ones changing it. We carefully study every piece of feedback, every suggestion and every expedition report. It is thanks to your feedback that the game takes on its true form. Did you ask for a place where you could catch your breath and regroup before venturing deeper into the thicket? We’ve heard you. And here’s what came of it. We’ve added Shelter – the new starting location in Deadhikers. After creating a game, players now spawn here, where they can properly prepare before heading out on expeditions.
Welcome to the Shelter
Inside, players will meet various story NPCs, each with their own role in the larger narrative and ongoing investigation. Main features:
Expedition Map – choose the direction of your next expedition.
Character Progression – experience is earned during missions. Leveling up grants talent points, which can be spent in the Hub by approaching the bookshelves.
Trading – buy useful items that will help you survive in the forest. You can earn currency during expeditions; there are various ways to earn it, and it is safely stored once the expeditions are successfully completed.
Character Selection – you can change your character by interacting with the door to the Rest Room.
The Shelter has become the central point between expeditions – a place where you can regroup, improve your character, and choose where to challenge the forest next. What mysterious locations would you like to see in the world of Deadhikers in the future? Share your ideas in the comments. Get ready for new expeditions, Hikers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
