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Steam News21 April 20242y ago

Demo v4 Patch Notes (Play Zones 2-3)

This update applies some changes from a round of playtesting and adds some sound work from the yet-to-be-released full version. Most importantly, it makes it much clearer how to progress to zones 2 & 3.

Full notes

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Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • UI and audio
  • Balance
  • Gameplay
addedThis update applies some changes from a round of playtesting and adds some sound work from the yet-to-be-released full version. Most importantly, it makes it much clearer how to progress to zones 2 & 3. This was the largest pain point in the previous version, as a majority of players thought the demo ended at zone 1.
addedSoundThe demo should now have full sound coverage
changedBalanceBoomerang bullets: Deal an extra tier of damage on the way back -> Deal double damage on the way back
fixedBug FixFixed a bug where the player could get a stationary projectile in "The Tutorial" to spawn out of bounds, forcing them to restart the game
addedConfusion Reduction MeasuresWhen there's an odd number of eye-cons on the mission select screen, they're now rotated such that the vertically furthest eye-con appears at the bottom of the screen instead of the top - Boon sub-menus on the boon gallery now have the title "view only" instead of their category name - Integrated the tutorials as the first mission in their respective zone - After finishing a tutorial you can replay it in the new "Practice" sub-menu (replacing the "How to Play" sub-menu)

This update applies some changes from a round of playtesting and adds some sound work from the yet-to-be-released full version. Most importantly, it makes it much clearer how to progress to zones 2 & 3. This was the largest pain point in the previous version, as a majority of players thought the demo ended at zone 1.

Sound

  • The demo should now have full sound coverage

Balance

  • Boomerang bullets: Deal an extra tier of damage on the way back -> Deal double damage on the way back

Bug Fix

  • Fixed a bug where the player could get a stationary projectile in "The Tutorial" to spawn out of bounds, forcing them to restart the game

Confusion Reduction Measures

  • When there's an odd number of eye-cons on the mission select screen, they're now rotated such that the vertically furthest eye-con appears at the bottom of the screen instead of the top - Boon sub-menus on the boon gallery now have the title "view only" instead of their category name - Integrated the tutorials as the first mission in their respective zone - After finishing a tutorial you can replay it in the new "Practice" sub-menu (replacing the "How to Play" sub-menu)

Source

Steam News / 21 April 2024

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