Full notes
Full Dead Hand update
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What changed
1 fix0 additions0 changes0 removals
- Gameplay
fixedHere's a hotfix for an issue where destroyed enemy hulls could keep "phantom" weapons mounted and, when kept stored in the inventory, would prevent the savegame from loading.
Dead Hand changes
fixedHere's a hotfix for an issue where destroyed enemy hulls could keep "phantom" weapons mounted and, when kept stored in the inventory, would prevent the savegame from loading.
Hi all,
Here's a hotfix for an issue where destroyed enemy hulls could keep "phantom" weapons mounted and, when kept stored in the inventory, would prevent the savegame from loading.
Cheers!
Source
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