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Steam News25 November 20223y ago

Update 1.01 & voting progress

1.01 update is uploaded, thank you everyone for all the suggestions. The vast majority of players (96%) are voting the first option in the main screen poll. You want another Mr.X in your lives, right?

Full notes

Full Dead Beacon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions8 changes0 removals
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
changedChangelog: - Implemented a first iteration of the system for freeing oneself from base zombies grasp. Press left and right alternatively when grabbed until a bar appearing below the stamina fills, you will consume around a 25% stamina for freeing yourself. The number of times you have to press the keys during this event depends on the skill chosen and the number of enemies surrounding you. If successful you will only receive around half damage.
changedIncreased the amount of stamina players have from the start of the game and decreased a bit the amount the stamina syringes give, but there is a positive increase nevertheless. Also, staminas syringes now increase your recovery speed slightly.
fixedFixed an issue related to fighting Gargoyle prematurely without visiting the Old Tower. (Thanks to Spud)
fixedFixed an issue in which the Socketed Gem wouldn’t react to Spinels. (Thanks to Daniel Kay)
changedA base zombie’s speed and bite distance is now reduced if you cripple one of his legs.
changedIncreased slightly the lesser zombies flinch time (stun time that shots can randomly provoke)

1.01 update is uploaded, thank you everyone for all the suggestions. The vast majority of players (96%) are voting the first option in the main screen poll. You want another Mr.X in your lives, right?

Changelog: - Implemented a first iteration of the system for freeing oneself from base zombies grasp. Press left and right alternatively when grabbed until a bar appearing below the stamina fills, you will consume around a 25% stamina for freeing yourself. The number of times you have to press the keys during this event depends on the skill chosen and the number of enemies surrounding you. If successful you will only receive around half damage.

  • Increased the amount of stamina players have from the start of the game and decreased a bit the amount the stamina syringes give, but there is a positive increase nevertheless. Also, staminas syringes now increase your recovery speed slightly.

  • Fixed an issue related to fighting Gargoyle prematurely without visiting the Old Tower. (Thanks to Spud)

  • Fixed an issue in which the Socketed Gem wouldn’t react to Spinels. (Thanks to Daniel Kay)

  • A base zombie’s speed and bite distance is now reduced if you cripple one of his legs.

  • Increased slightly the lesser zombies flinch time (stun time that shots can randomly provoke)

  • Fixed an issue in which The Drone Master would stop summoning drones after a certain time.

  • Increased lead pipe range a bit.

  • Fixed an issue in which you couldn’t go over the Stoneskin monster once dead (the one with red bulbs).

  • Zombies audio will stop if their head explode now.

  • Added extra shotgun ammo in The Butcher’s room and removed a bit from the late-game. Don’t waste it :P

  • Reduced a bit the collider of the picture enemy since it can push players into the walls.

  • Stamina doesn’t drop now when trying to run while grabbed by an enemy.

The ‘freeing oneself’ from zombies system is a new addition, I haven’t found any bug in my testings but if you find any issue regarding it, feel free to reach me in Steam forums.

Source

Steam News / 25 November 2022

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