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- DayZ
Status Report - Week of 13 Oct 14
This week we'll talk about infected AI, and our plans for the next few months regarding these systems. Looking forward towards our October stable branch update (0.50) and on-wards to the November update we plan on slowl…
- DayZ
Status Report - Week of 13 Oct 14
This week we'll talk about infected AI, and our plans for the next few months regarding these systems. Looking forward towards our October stable branch update (0.50) and on-wards to the November update we plan on slowl…
- DayZ
Status Report - Week of 06 Oct 14
http://dayz.com/blog/status-report-week-of-06-oct-14 With the experimental branch updates on 0.50 rolling out this week, Raist and Eugen have worked together to deploy additional data tracking methods that should aid fi…
- DayZ
Status Report - Week of 06 Oct 14
http://dayz.com/blog/status-report-week-of-06-oct-14 With the experimental branch updates on 0.50 rolling out this week, Raist and Eugen have worked together to deploy additional data tracking methods that should aid fi…
- DayZ
Stable Branch - Server Testing 0.49
As of 16:00 Prague time, October 6 2014 all MPGS hosted official stable branch servers are operating at 50 players, with persistence enabled. This is for the purposes of volume and load testing, users are encouraged to…
- DayZ
Stable Branch - Server Testing 0.49
As of 16:00 Prague time, October 6 2014 all MPGS hosted official stable branch servers are operating at 50 players, with persistence enabled. This is for the purposes of volume and load testing, users are encouraged to…
- DayZ
Status Report - Week of 29 Sept 14
Over the last week (and throughout the next few) a good deal of work has been done to gauge current server side performance, player and AI limitations, and the immediate steps required to increase the current limits. In…
- DayZ
Status Report - Week of 29 Sept 14
Over the last week (and throughout the next few) a good deal of work has been done to gauge current server side performance, player and AI limitations, and the immediate steps required to increase the current limits. In…
- DayZ
Septic Falcon interviews DayZ developer Brian Hicks
http://www.youtube.com/watch?v=uV80u652800 Description: While I was attending EGX London this year, DayZ's Producer Brian Hicks was kind enough to give me a quick interview. I hope this answers some question for people,…
- DayZ
Septic Falcon interviews DayZ developer Brian Hicks
http://www.youtube.com/watch?v=uV80u652800 Description: While I was attending EGX London this year, DayZ's Producer Brian Hicks was kind enough to give me a quick interview. I hope this answers some question for people,…
- DayZ
CHANGELOG: Stable - 0.49.124971
As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on…
- DayZ
CHANGELOG: Stable - 0.49.124971
As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on…
- DayZ
Change Log - 0.47.124641
Note: This update features many new features and their initial implementations. We will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix.…
- DayZ
Change Log - 0.47.124641
Note: This update features many new features and their initial implementations. We will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix.…
- DayZ
Change Log - 0.46.124490
CHANGELOG: Stable - 0.46.124490 Known Issues: Crash caused by Fireplace kit in players Inventory Character cloning Player can look through walls Zombies are spawning on spot of their death Player is stuck in building af…
- DayZ
Change Log - 0.46.124490
CHANGELOG: Stable - 0.46.124490 Known Issues: Crash caused by Fireplace kit in players Inventory Character cloning Player can look through walls Zombies are spawning on spot of their death Player is stuck in building af…

